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The Detect Invisibility spell allows the caster to see invisible, hidden, or concealed hostile creatures.

It dispels Invisibility and Improved Invisibility, but not higher-level illusions like Mislead, which require higher-level counters like Invisibility Purge or True Sight. It also does not dispel Sanctuary.

Effects[]

When the wizard casts a Detect Invisibility spell, <PRO_HESHE> is able to see clearly any objects or beings that are invisible, as well as any that are astral, ethereal, or out of phase. In addition, this spell enables the wizard to detect hidden or concealed creatures (e.g., Thieves hiding in shadows, halflings in underbrush, and so on). It does not reveal the method of concealment or invisibility, except in the case of astral travelers (where the silver cord can be seen). It does not reveal illusions or enable the caster to see through physical objects.
If an invisible creature enters the area of effect after the spell has already been cast, the creature will remain invisible.

Where to obtain its scroll[]

The Black Pits[]

Sold by[]

Baldur's Gate[]

Shadows of Amn[]

Throne of Bhaal[]

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this arcane spell, revising its effects and increasing its duration/utility. It also bypasses Magic resistance. See below for description:
Detect Invisibility
Level: 2
School: Divination
Range: Personal
Duration: 5 rounds
Casting Time: 2
Area of Effect: 50’ radius
Saving Throw: None

When a wizard casts a Detect Invisibility spell, he becomes able to see clearly any objects or beings that are invisible within a 50 foot radius, as well as any that are astral, ethereal, or out of phase. Instantly and once each round for 5 rounds after the spell is cast, all concealed enemies within the area of effect will become visible to the caster and his allies. Invisible objects carried into the warded area will also become visible. This spell does not reveal illusions or enable the caster to see through physical objects. Magic resistance does not affect this spell.

External links[]

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