Any creature, including all party members and neutral characters, might suffer damage – which lowers their hit points and may eventually lead to their death.

Damage is dealt by weapons when fighting, by spells, traps or during other events.

On the wiki, damage is sometimes referred to as "DMG" or "dmg".


There are numerous types of damage.[1][2] In general, it has to be distinguished between physical, elemental and magical damage, poison and stunning damage.

Creatures can have resistances to types of damage, to some also immunities. Technically, a resistance of 100% is not the same as an immunity. If a resistance exceeds one hundred percent, the creature will get hit points restored when exposed to the specific type of damage. Resistances can also have negative values, making creatures vulnerable to that type of damage.

Physical damageEdit

Main article: Physical damage

Physical damage is typically dealt with weapons, including fists. Different types of weapons cause different types of physical damage, some of them even two:

Elemental damageEdit

Main article: Elemental damage

Elemental damage usually is caused by spells or as bonus damage from weapons on top of their physical damage. As there are four elemental planes, there are four types of elemental damage:

Magical damageEdit

Main article: Magical damage

Some spells, such as a Magic Missile, deal magical damage, which only* can be avoided by a creature's magic resistance or a specific "magic/magical damage resistance," granted by some items. Often, it is not distinguished between these two resistances.

In theory, there are two forms of fire and cold damage: the elemental variants and magical fire and cold damage. A creature may have specific resistances to these, too, as well as some items or spells may give them. In fact, these two types of damage aren't caused by any weapon, spell, trap or anything else in the Baldur's Gate series, regardless edition.
* Unless a saving throw is allowed.

Poison damageEdit

Main article: Poison damage

Poison damage is a specific type of damage, caused by poison and in most cases applied multiple as an over time effect. Often a saving throw can counter this, and it can be cured by spells or potions. A specific resistance can only be gained via items. Certain creatures have a natural resistance or even immunity to poison.

Stunning damageEdit

Main article: Stunning damage

Stunning damage isn't used in the Baldur's Gate series.[citation needed]


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