Baldur's Gate Wiki

Cure Disease is a 3rd level priest spell. It cures all diseases; additionally, it cures blindness, deafness, and feeblemindedness condition.

Description[]

By laying [their] hands upon a sickly person, the caster can cure almost any disease with this spell. The cure is permanent, but does not grant the recipient of the spell immunity from further afflictions. Blindness, deafness, and feeblemind are also cured with this spell. Some magically created diseases may not be curable by this spell.

Gameplay[]

The caster touches a single creature to apply the Cure Disease spell.

Once the creature is touched the spell's curing powers are applied to the recipient immediately.

The recipient will show a 3D graphic effect render on their sprite and a text will display, reading "Disease Cured".

The spell cures several states and conditions regardless of their source, even if they weren't contracted from some sort of disease vector, parasite, pathogen or infection.

These include:

Basically, the spell also removes the State: Disease from the spell recipient.

Additionally, the spell also specifically targets 28 individual disease-like effects or feeblemindedness that can be applied by various sources, some examples include infections from Demogorgon, Lacedon, Otyugh, Ghast, Mummy, oozes/puddings, Sea Zombie, Contagion spell, Snake gaze, and even Spiritual Lock.

Along with the removal of the disease state, the spell removes icons associated with the condition that may have been applied to the party member.

This spell is almost exclusively used by player characters in the game and just isn't scripted for actual healing or curing by NPCs or enemies.

The cure disease spell is used after the fact - it can't be applied ahead of time as a preventive measure against an anticipated disease effect.

Bugs[]

  • In the original Shadows of Amn, Cure Disease would only remove the portrait icon and the recurring damage of diseases; it would not undo their secondary effects (such as the THAC0 penalty from ghast creatures), which had to be waited out for their duration. This was fixed in the Enhanced Editions.

Trivia[]

The Advanced Dungeons and Dragons 2nd Edition ruleset Cure Disease spell is separate from the 3rd-level priest spell Cure Blindness or Deafness.

This spell enables the caster to cure most diseases by placing his hand upon the diseased creature. The affliction rapidly disappears thereafter, making the cured creature whole and well in from one turn to 10 days, depending on the type of disease and the state of its advancement when the cure took place.

When cast by a priest of at least 12th level, this spell cures lycanthropy if cast within three days of the infection.

The reverse of the cure disease spell is cause disease. The caster decides if a disease will be either of a debilitating or fatal type - there are rules for these categories in the spell description. See the external links for further reading.

Mod content[]

This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this divine spell, revising its effects and description. See below:
Cure Disease
Level: 3
School: Abjuration
Sphere: Healing
Range: Touch
Duration: Permanent
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: None

By laying her hands upon a sickly person, the caster can cure almost any disease with this spell. The cure is permanent, but this does not grant the recipient of the spell immunity from further afflictions. Blindness and deafness are also cured with this spell, but some powerful magically created diseases may not be curable by this spell.

This spell is usable by all divine spell casting classes.

External links[]