Critical Strike is a High-level class ability available to fighters, paladins, rangers, and monks.
Requires: Power Attack.
Required for: Smite.
|“|| A high-level warrior's intimate knowledge of vital spots on opponents allows him/her to, once per day, concentrate all of the attacks in one round to strike a vital area every time. With this ability, every attack roll made in the next round is a natural 20, a critical hit.|
Requires: Power Attack
- Even if some enemies types are immune to critical hits or backstabbing, this HLA may still be worth activating when facing them for guaranteed hits due to the definite 20 rolls.
- Any physical attacks during Time Stop also automatically lands on targets, but it works in a different way - it bypass the whole to-hit-dodge system
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