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Conjure Lesser Fire Elemental summons forth a Lesser Fire Elemental and compels it to do the wizard's bidding.

Effects[]

A wizard who casts a Conjure Lesser Fire Elemental spell summons an fire elemental to do his bidding. The elemental has 8 Hit Dice and will serve the caster's every whim until banished back to its home plane, the spell's duration expires, or the elemental dies.
The elemental is locked into a psychic contest with the caster for 3 rounds after being summoned. At the end of this time, if the caster has won, he has control of the elemental; however, if he has lost, the elemental goes berserk and tries to kill him.
However, every time this spell is cast, there is a 15% chance that the elemental will escape the instructions of the caster, go berserk, and attack the wizard who dared summon it. If it can't reach the summoner, it will fight its way toward him. This berserking elemental will also remain until slain or the spell's duration expires.
This does not prevent the use of other charm-type spells after the contest was lost. If charm spells are used before the contest is over, they will have no effect on the outcome.


Summed up: After the spell is cast, the wizard is stunned for 3 rounds in any case. Additionally, there is a 15% chance that the elemental turns hostile afterwards.

Where to obtain its scroll[]

The Black Pits[]

Sold by[]

Baldur's Gate II: Shadows of Amn[]

Found in[]

Sold by[]

Baldur's Gate II: Throne of Bhaal[]

Sold by[]

See also[]

Bugs[]

Due to the script that handles the "psychic contest" between the caster and the elemental, even if the elemental is charmed after a lost contest they'll continue to target the caster regardless. So, at the moment, the mention in the description about the possibility of using charm spells after the contest is over is misleading.

Mod Content[]

Installation of the Spell Revisions Mod re-works and changes this spell.

Conjure Lesser Fire Elemental
Level: 5
School: Conjuration
Range: Medium Duration: 1 turn + 1 round/level
Casting Time: 8
Area of Effect: Special
Saving Throw: None

Upon casting Conjure Lesser Fire Elemental, the caster opens a special gate to the Elemental Plane of Fire, and a fire elemental is summoned to the vicinity of the spellcaster. The elemental has 8 Hit Dice and will serve the caster’s every whim until banished back to its home plane, the spell duration expires, or upon the elemental’s death. It is particularly difficult to maintain a gate to the Inner Planes - there is a 15% chance that the portal opened by the caster will collapse before the elemental enters the Prime Material Plane.


Lesser Fire Elemental (8 Hit Dice):
STR 14, DEX 16, CON 16, INT 6, WIS 11, CHA 11; AL Neutral
HP 80, AC 2, THAC0 10, Saving Throws 10/12/11/11/13
2 Attacks Per Round, 2d4+2 Slashing +2d4 Fire Damage (Fist +2)

Special Qualities:
Immune to normal weapons
Immune to hold, poison, polymorph, sleep, & stun effects
Fire Resistance 100%
Slashing, Crushing, Piercing, & Missile Resistance 20%

External links[]

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