Conjure Lesser Earth Elemental summons forth a Lesser Earth Elemental and compels it to do the wizard's bidding.
Effects[]
“ | A wizard who casts a Conjure Lesser Earth Elemental spell summons an earth elemental to do the wizard's bidding. The elemental has 8 Hit Dice and will serve the caster's every whim until banished back to its home plane, the spell's duration expires, or the elemental dies. The elemental is locked into a psychic contest with the caster for 3 rounds after being summoned. At the end of this time, if the caster has won, the wizard has control of the elemental; however, if the caster has lost, the elemental goes berserk and tries to kill the wizard. However, every time this spell is cast, there is a 15% chance that the elemental will escape the instructions of the caster, go berserk, and attack the wizard who dared summon it. If it can't reach the summoner, it will fight its way toward the wizard. This berserking elemental will also remain until slain or the spell's duration expires. This does not prevent the use of other charm-type spells after the contest was lost. If charm spells are used before the contest is over, they will have no effect on the outcome. |
” |
Where to obtain its scroll[]
The Black Pits[]
Sold by[]
- Dinguer the Mad (×3)
Shadows of Amn[]
Throne of Bhaal[]
See also[]
- Conjure Lesser Air Elemental
- Conjure Lesser Fire Elemental
- Conjure Earth Elemental (wizard)
- Conjure Earth Elemental (priest)
Bugs[]
Due to the script that handles the "psychic contest" between the caster and the elemental, even if the elemental is charmed after a lost contest they'll continue to target the caster regardless. So, at the moment, the mention in the description about the possibility of using charm spells after the contest is over is misleading.
Mod Content[]
Installation of the Spell Revisions Mod re-works and changes this spell.
Conjure Lesser Earth Elemental
Level: 5
School: Conjuration
Range: Medium
Duration: 1 turn + 1 round/level
Casting Time: 8
Area of Effect: Special
Saving Throw: None
“ | Upon casting Conjure Lesser Earth Elemental, the caster opens a special gate to the Elemental Plane of Earth, and an earth elemental is summoned to the vicinity of the spellcaster. The elemental has 8 Hit Dice and will serve the caster’s every whim until banished back to its home plane, the spell duration expires, or upon the elemental’s death. It is particularly difficult to maintain a gate to the Inner Planes - there is a 15% chance that the portal opened by the caster will collapse before the elemental enters the Prime Material Plane. | ” |
Lesser Earth Elemental (8 Hit Dice):
STR 19, DEX 8, CON 18, INT 6, WIS 11, CHA 11; AL Neutral
HP 96, AC 4, THAC0 8, Saving Throws 10/12/11/11/13
2 Attacks Per Round, 2d6+9 Crushing Damage (Fist +2)
Special Qualities:
Immune to normal weapons
Immune to hold, poison, polymorph, sleep, & stun effects
Slashing, Piercing, & Missile Resistance 40%
External links[]
- Conjure lesser earth elemental on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.