- This page is about the companions in the original duology. For the Baldur's Gate III article, see Companions (BG3).
Introduction[]
Companions are playable and recruitable characters throughout the games. Some will join you quite easily with only the exchange of a few words, while others may require you to fulfill your promise of helping them pursue their goals before they come to the decision of longtime commitment. All companions have alignments, unique personalities, and perspectives, which make them either support or despise your decisions. These include: party reputations, or even other members' opinions, forcing the player to choose sides. The main character can also develop romance relationships with certain companions.
You may have up to six characters in your party, main character included. In Enhanced Editions, you may also choose to play with a fully customized party like in the Icewind Dale series, with the first character you created being your main character. Companions come with various classes and ability scores. It’s up to player's imaginations to innovate their own ideal parties.
In classic versions of the games, companions who are under-leveled at the time of joining will have their levels automatically adjusted based on the average party level. In Enhanced Editions, however, they’re given a certain amount of experience points (XP) for you to manually level, based on the protagonist current experience which grants the player more control of their status.
The XP is granted on thresholds of 4K, 8k, 16k, 32k. In Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition. the thresholds are 64k (the game's starting XP), 69k, 90k, 110k, 161k, 200k, 250k. In Baldur's Gate II: Enhanced Edition – Shadows of Amn (2013)
This icon indicates content from the Shadows of Amn campaign of the Baldur's Gate II: Enhanced Edition.the thresholds are 125k, 160k, 250k, 500k, 750k, 1mil, 1.25mil. The highest XP they can have at the time of joining is 32,000Baldur's Gate:
Enhanced Edition (2012)
This icon indicates content from the Baldur's Gate: Enhanced Edition campaign., 250,000Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition., 1,250,000Baldur's Gate II: Enhanced Edition – Shadows of Amn (2013)
This icon indicates content from the Shadows of Amn campaign of the Baldur's Gate II: Enhanced Edition., and 2,500,000Baldur's Gate II: Enhanced Edition – Throne of Bhaal (2013)
This icon indicates content from the Throne of Bhaal campaign of the Baldur's Gate II: Enhanced Edition.. Each time the party gains XP, the game will try to divide them evenly among characters; undividable points are then distributed according to positions of the character portraits from “top” to “bottom.” The main character has the tendency to gain more XP than other party members. There’re also cases in which each character gains an equal amount of XP individually. None of the companions' statuses from Baldur's Gate or Siege of Dragonspear carry over into Baldur's Gate II, but all companions' statuses from Baldur's Gate carry over to Siege of Dragonspear (if they appear there) with the exception of Imoen.
Baldur's Gate companions[]
Recruitment[]
Companions can be recruited at their indicated spot. Some require a quest and when failing the quest or declining to invite them, most will disappear from the game.
When you no longer require their services, most will stay at their spot, with the following exceptions:
- Neera will drink at the bar in the Friendly Arm Inn, till you come to your senses.
- Baeloth Barrityl will hide just outside the Friendly Arm Inn's walls in the south east corner of the map.
- Dorn Il-Khan will stand just inside the door in the Friendly Arm Inn. He refuses to rejoin you if your reputation is above 18.
- Rasaad yn Bashir will stand opposite the Nashkel Inn.
Companion | Alignment | Race | Class | Area | Chapter | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ajantis Ilvastarr | Lawful Good | Human | Paladin | Area North of the Friendly Arm Inn | 1 | 17 | 13 | 16 | 12 | 13 | 17 | 88 | High Morale | |
Alora | Chaotic Good | Halfling | Thief | West Baldur's Gate, Hall of Wonders | 5 | 8 | 19 | 12 | 14 | 7 | 10 | 70 | Rabbit's Foot | |
Branwen | True Neutral | Human | Cleric
Baldur's Gate: |
Nashkel Carnival | 2 | 13 | 16 | 15 | 9 | 16 | 13 | 82 | Spiritual Hammer | |
Coran | Chaotic Good | Elf | Fighter / Thief | Cloakwood Lodge | 4 | 14 | 20 | 12 | 14 | 9 | 16 | 85 | 20 Dex Longbow+++ | |
Dynaheir | Lawful Good | Human | Invoker | Gnoll Stronghold | 2 | 11 | 13 | 16 | 17 | 15 | 12 | 84 | Slow Poison | |
Edwin Odesseiron | Lawful
Evil |
Human | Conjurer | Nashkel | 2 | 9 | 10 | 16 | 18 | 9 | 10 | 72 | Edwin's Amulet | |
Eldoth Kron | Neutral Evil | Human | Bard | Cloakwood Druids | 4 | 16 | 12 | 15 | 13 | 10 | 16 | 82 | Create Poisoned Arrows | |
Faldorn | True Neutral | Human | Druid | Cloakwood Druids | 4 | 12 | 15 | 11 | 10 | 16 | 15 | 79 | Summon Dread Wolf | |
Garrick | Chaotic Neutral | Human | Bard | Beregost | 1 | 14 | 16 | 9 | 13 | 14 | 15 | 81 | ||
Imoen | Neutral Good | Human | Thief | Candlekeep Coastway | 1 | 9 | 18 | 16 | 17 | 11 | 16 | 87 | ||
Jaheira | True Neutral | Half-elf | Fighter / Druid | The Friendly Arm | 1 | 15 | 14 | 17 | 10 | 14 | 15 | 85 | ||
Kagain | Lawful
Evil |
Dwarf | Fighter | Beregost | 1 | 16 | 12 | 20 | 15 | 11 | 8 | 82 | 20 Con | |
Khalid | Neutral Good | Half-elf | Fighter | The Friendly Arm | 1 | 15 | 16 | 17 | 15n | 10 | 9 | 82 | ||
Kivan | Chaotic Good | Elf | Ranger | High Hedge | 1 | 18/12 | 17 | 14 | 10 | 14 | 8 | 81.12 | ||
Minsc | Neutral Good | Human | Ranger | Nashkel | 2 | 18/93 | 15 | 15 | 8 | 6 | 9 | 71.93 | Berserk Boo High Morale | |
Montaron | Neutral Evil | Halfling | Fighter / Thief | Candlekeep Coastway | 1 | 16 | 17 | 15 | 12 | 13 | 9 | 82 | ||
Quayle | Chaotic Neutral | Gnome | Cleric / Illusionist | Wyrm's Crossing | 5 | 8 | 15 /16
Baldur's Gate: |
11 | 17 | 10 | 6 | 67 /68
Baldur's Gate: |
Invisibility | |
Safana | Chaotic Neutral | Human | Thief | Lighthouse | 1 | 13 | 17 | 10 | 16 | 9 | 17 | 82 | Baldur's Gate (1998) This icon indicates content from the original Baldur's Gate campaign.Special "Charm Person" Baldur's Gate: | |
Shar-Teel Dosan | Chaotic Evil | Human | Fighter | Mutamin's Garden | 1 | 18/58 | 17 | 9 | 14 | 7 | 11 | 76.58 | Dual to thief | |
Skie Silvershield | True Neutral | Human | Thief | Northwest Baldur's Gate, Entar Silvershield's Estate | 5 | 11 | 18 | 15 | 15 | 8 | 13 | 80 | ||
Tiax | Chaotic Evil | Gnome | Cleric / Thief | Southwest Baldur's Gate | 5 | 9 | 16 | 16 | 10 | 13 | 9 | 73 | Summon Ghast | |
Viconia DeVir | Neutral Evil | Drow | Cleric | Peldvale | 1 | 10 | 19 | 8 | 16 | 15 | 14 | 82 | 50% Magic Resistance | |
Xan | Lawful Neutral | Elf | Enchanter | Mulahey's Lair | 2 | 13 | 16 | 7 | 17 | 14 | 16 | 83 | Moonblade | |
Xzar | Chaotic Evil | Human | Necromancer | Candlekeep Coastway | 1 | 14 | 16 | 10 | 17 | 16 | 10 | 83 | ||
Yeslick Orothiar | Lawful Good | Dwarf | Fighter / Cleric | 2nd level of the Cloakwood Mines | 4 | 15 | 12 | 17 | 7 | 16 | 10 | 77 | Dispel Magic |
- Baldur's Gate I & II Classic
This icon indicates content from all original Baldur's Gate games, extensions included. If Khalid is recruited by a level 1 Gorion's Ward in the original Baldur's Gate, his Intelligence will have a score of 12 only; if recruited later, it will always be 15.
Companion | Alignment | Race | Class | Str | Dex | Con | Int | Wis | Cha | Total | |
---|---|---|---|---|---|---|---|---|---|---|---|
Arkanis | Neutral Good | Dwarf | Fighter | 18/53 | 12 | 19 | 15 | 11 | 8 | 83 | |
Canderous | Lawful Good | Human | Cleric | 16 | 13 | 13 | 12 | 18 | 14 | 86 | |
Deder | Neutral | Halfling | Fighter / Thief | 11 | 18 | 16 | 12 | 13 | 9 | 79 | |
Mordaine | Lawful Good | Human | Invoker | 11 | 17 | 15 | 18 | 15 | 12 | 88 | |
Osprey | Lawful Good | Half-elf | Cleric / Mage | 16 | 9 | 13 | 15 | 10 | 6 | 69 |
Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Baeloth Barrityl | Chaotic Evil | Drow | Sorcerer | Larswood | 12 | 14 | 16 | 19 | 12 | 16 | 89 | Early access to certain spells 50% Magic Resistance Barrityl's Burden Unbreakable Morale | |
Dorn Il-Khan | Neutral Evil | Half-orc | Blackguard | Ambush when traveling to Nashkel Mines | 19 | 16 | 14 | 10 | 15 | 16 | 90 | Half-orc paladin combination Rancor | |
Neera | Chaotic Neutral | Half-elf | Wild Mage | Beregost | 11 | 17 | 14 | 17 | 10 | 11 | 80 | Gem Bag | |
Rasaad yn Bashir | Lawful Good | Human | Sun Soul Monk | Nashkel | 16 | 16 | 14 | 11 | 14 | 14 | 85 | Moonlight Walkers |
Baldur's Gate: Siege of Dragonspear companions[]
Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Captain Schael Corwin | Lawful Good | Human | Archer | Coast Way Crossing | 18/5 | 15 | 14 | 12 | 14 | 14 | 87.05 | ||
Glint Gardnersonson | Neutral Good | Gnome | Cleric / Thief | Coast Way Crossing | 13 | 17 | 16 | 14 | 16 | 13 | 89 | ||
M'Khiin Grubdoubler | True Neutral | Goblin | Shaman | Coast Way Crossing | 10 | 16 | 15 | 14 | 17 | 12 | 84 | Summon Ghostly Defender Goblin equipment | |
Voghiln the Mighty | Neutral Good | Human | Skald | Troll Claw Woods | 18 | 16 | 16 | 14 | 10 | 15 | 89 | Voghiln's Helmet |
Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lawful Good | Aasimar | Fighter | Avernus Roof | 18/81 | 17 | 16 | 12 | 12 | 18 | 93.81 |
Bless | ||
Imoen | Neutral Good | Human | Thief (level 7) > Mage | Sewers Exit | 9 | 18 | 16 | 17 | 11 | 16 | 87 | Oil of Speed x 80
|
Baldur's Gate II companions[]
Recruitment[]
Recruitment in Baldur's Gate II is more involved:
- An initial quest to recruit them and solve their immediate predicaments
- At least one follow up quest, started after some real time has passed or a map is entered. It is not uncommon for this quest to have a timer.
- In extreme cases, there are repeated disturbances and timed quests, companions running off or being abducted.
If you dismiss them after the initial quest, they will seek a place that they call home. This is different for each companion.
If you have successfully ensured their loyalty to you by completing at least the second quest, you may decide you no longer require their services and in the common case you will be given a choice: they return to the Copper Coronet or they wait right where you leave them.
Exceptions:
- Keldorn Firecam will offer to return to the Most Noble Order of the Radiant Heart instead (or stay right there)
- Valygar Corthala will return to his cabin in the hills, or wait at his dismissal location.
- Jaheira will go and stand outside the Galvarey Estate in the Athkatla Docks, unless Summoned to the Harper Hold has progressed past a certain point in which case she will permanently disappear. She will never wait at her dismissal location.
- Viconia DeVir will offer to wait in the Athkatla Graveyard, or at her dismissal location.
- Jan Jansen will offer to tend to his Turnips in the slums, or wait at his dismissal location.
- Aerie will offer to return to the circus, or wait at her dismissal location.
- Mazzy Fentan will return to her house in Trademeet
- Cernd will return to the Druid Grove, or wait at his dismissal location.
- Dorn Il-Khan will return to where you met him in Athkatla's Temple District
Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Edwin Odesseiron | Lawful Evil | Human | Conjurer | Mae'Var's Guildhall | 10 | 10 | 16 | 18 | 10 | 10 | 74 |
Edwin's Amulet | |
Imoen | Neutral Good | Human | Thief (level 7) > Mage | Spellhold | 9 | 18 | 16 | 17 | 11 | 16 | 87 | Never leaves no matter the reputation Bhaalspawn powers | |
Jaheira | True Neutral | Half-elf | Fighter / Druid | Irenicus's Dungeon | 15 | 17 | 17 | 10 | 14 | 15 | 88 | ||
Minsc | Chaotic Good | Human | Ranger | Irenicus's Dungeon | 18/93 | 16 | 16 | 8 | 6 | 9 | 73.93 |
| |
Viconia DeVir | Neutral Evil | Drow | Cleric | Government District | 10 | 19 | 8 | 16 | 18 | 14 | 85 |
Alignment change[1] |
Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sarevok Anchev | Chaotic Evil | Human | Fighter | Pocket Plane | 18/100 | 17 | 18 | 17 | 10 | 15 | 95.100 |
Alignment change
|
Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dorn Il-Khan | Neutral Evil | Half-orc | Blackguard | Temple District | 19 | 16 | 14 | 10 | 15 | 16 | 90 | Half-orc paladin combination Rancor | |
Neera | Chaotic Neutral | Half-elf | Wild Mage | Wild Forest | 11 | 17 | 14 | 17 | 10 | 11 | 80 | Neera's Staff | |
Rasaad yn Bashir | Lawful Good | Human | Sun Soul Monk | Trademeet | 16 | 16 | 14 | 11 | 14 | 14 | 85 | Moonlight Walkers Glimmering Bands |
Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wilson | True Neutral | Grizzly Bear | Grizzly Bear (Fighter kit) | Heretic Temple | 18 (up to 23) | 9 | 18 | 4 | 4 | 4 | 57 (up to 62) |
Powers increase with level | |
Hexxat | Neutral Evil | Human | Thief | Copper Coronet | 14 | 16 | 14 | 12 | 10 | 14 | 80 | Hexxat's Amulet |
Companion | Alignment | Race | Class | Area | Str | Dex | Con | Int | Wis | Cha | Total | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hexxat | Neutral Evil | Human Vampire | Thief | 20 | 20 | 14 | 14 | 12 | 18 | 98 |
Replaces "Hexxat" |
Interactions[]
Baldur's Gate[]
Pairs can be separated by getting one of them killed or petrified or by removing the unwanted person from the party in an area that's not planned to be revisited, then immediately leaving before dialog can be initiated.
A way to prevent unwanted behavior from initially rejecting a companion is to not reject them, but removing them from the party again in the same step; this, however, works only with a full party.
Siege of Dragonspear[]
Companion | Available from | Conflicts | Romances |
---|---|---|---|
Baeloth | Chapter Eight | ||
Caelar | Chapter Twelve | ||
Corwin | Chapter Eight | Any gender, any race | |
Dorn | Chapter Nine | Any gender, any race | |
Dynaheir | Prologue | Edwin | |
Edwin | Chapter Eight | Dynaheir, Minsc, Neera | |
Glint | Chapter Eight | Males of any race | |
Imoen | Epilogue | ||
Jaheira | Chapter Nine | ||
Khalid | Chapter Nine | ||
M'Khiin | Chapter Eight | ||
Minsc | Prologue | Edwin | |
Neera | Chapter Nine | Edwin | Males of any race |
Rasaad | Chapter Eight | Females of any race | |
Safana | Prologue | Males of any race | |
Viconia | Chapter Seven | Male humans, half-elves, half-orcs and halflings | |
Voghiln | Chapter Nine | Females of any race |
Baldur's Gate II[]
Romances from Siege of Dragonspear will not be carried over into Shadows of Amn when importing. New romances, started and "completed" during Shadows of Amn will continue in Throne of Bhaal if the party directly gets transferred into the campaign or an imported savegame is used.
Most, but not all conflicts only happen during Shadows of Amn.
See also[]
External links[]
- Baldur's Gate and Baldur's Gate II walkthroughs by Dan Simpson
- Baldur's Gate EE and Baldur's Gate II EE walkthroughs by Haeravon
- Dudleyville
- Mike's RPG Center
References
- ↑ In Throne of Bhaal. For Shadows of Amn, she will remain Evil.