Baldur's Gate LOGOBG00001 Icon SoD.pngBaldur's Gate:
Enhanced Edition
(2012)
This icon indicates content from the Baldur's Gate: Enhanced Edition campaign.
Currently,2019-04-21 this article is written from an Enhanced Edition only point of view.

I'll box your ears if you step an inch closer!

Many female and male commoners roam the courtyard of the Friendly Arm Inn – more during daytime, less in the night – and many of them are also visitors of The Friendly Arm's tavern. In Baldur's Gate, they are all true neutral humans, and they are all innocents.

Background[edit | edit source]

The iron crisis and the bandit problems, currently plaguing the Sword Coast, are an important topic for all folks here at the Arm. The bad iron makes everyday life harder and harder, and as bandits beleaguere the roads, the Friendly Arm becomes more and more isolated. In addition, hobgoblins have started ambushing inhabitants who were out of the walls, going for a walk.

Involvement[edit | edit source]

None of the commoners at the Friendly Arm Inn carries anything that could be pickpocketed. None of them reacts in any way to the party's reputation or their leader's charisma.

Talking with them reveals the current mood at the inn, and the one or the other rumor might be heard – to note it in the Ward's journal.

Note: All female commoners and all male commoners – except one –, be they outside or inside the tavern, share the same dialogue, respectively, and options are chosen randomly. After the end of Chapter Two, however, females will acknowledge the heroic deeds of Gorion's Ward down in Nashkel and won't talk about anything else anymore.

Females' quotes[edit | edit source]

  • "I'm sorry, my husband doesn't like me to speak with strangers."[1]
————
  • "Stay away, I bet you're those Zhentarim. I hear they turn women into goats at the snap of their fingers. I heard they were behind the trouble in Nashkel, and maybe other places too! Just you stay away from me!"[2]
————
  • "You aren't from Nashkel are you? I hope not, because we don't trade with them at all anymore. All the iron we get from the mines there is tainted. Weak as tissue it is."[3]
Chapter One and Two only:
The villagers at the Friendly Arm speak of the iron from Nashkel being as weak as tissue.

— Journal: Troubles in the Region: Iron Crisis[4]

————
  • "I really don't feel like talking to you right now! I lost my husband to those bastard raiders. I hope they rot through all the Nine Hells!"[5]
Chapters One to Three only:
The villagers of the Friendly Arm speak of bandits who make the roads unsafe to travel.

— Journal: Troubles in the Region: Bandit Problems[6]

————
  • "Not many come by the Inn since the raiding started up. It's good to see a new face about. I was getting pretty tired of the old ones. Maybe I'll chance the roads and try to get to Beregost one of these days."[7]
Chapters One to Three only:
The villagers of the Friendly Arm speak of bandits who make the roads unsafe to travel.

— Journal: Troubles in the Region: Bandit Problems[8]

————
  • "Pinch off the supply of iron and after a while the farmers can't sow, the smiths can't forge, and, by and by, an army finds it's disarmed of all but clubs and staves. That's the kind of strife that makes a land vulnerable."[9]
————
  • "Who ever heard of bandits passing over gold to steal ingots? It's got to be part of the trouble in the mines. They must be in cahoots somehow. Can't get ore from the mines, and can't get ore through trading. It's gonna be hard times for a while."[10]
————
  • "What with the raids on iron stores and the trouble in the mines it's a wonder we've any arms or armor left at all. It can't help but weaken the area, and I bet Amn is just waiting for our guard to go down."[11]
————
  • "Excuse me, but I think I recognize you from some descriptions I've been given. Is your name [Gorion's Ward]?"[12]
    1. "Yes, that would be my name."[13]
      "Well, I think you should know that there's been a lot of people asking about you. There were a man and woman who were asking about someone named [Gorion's Ward], and then there was this spooky fellow who was doing the same. A few days ago there was a big man who was looking for someone with your name. I don't know why ye're so popular, but I'd watch it: Some of these people didn't look too sociable."[14]
    2. "I think you've confused me with someone else."[15]
      "Oh, sorry about that."[16]
————
  • "I heard that there's a lot of money to be made in Nashkel. The people of the town are desperate fer mercenaries. From what I hear, their iron mines are infested with monsters, and since the mines are the town's main source of income... Well, they're rather eager to get things back to normal."[17]
————
  • "I don't like the looks of it. What with the iron shortage and the bandits 'round about, no one seems to pass through the Friendly Arm anymore 'cept in gangs and armed to the teeth like you."[18]
    1. "Aye, I like it no more than you. The treacherous roads have near cost me my life. Which routes are still clear, do you know?"[19]
      "Word around here is that the west road is the safest, at least for now. The road south to Beregost is dangerous but there's still been some traffic. Farther south to Nashkel is supposed to be some rough traveling. No more caravans are making it through from the iron mine down there but it's probably just as well. Their iron's been weak as tin of late. As for the road north, well... we haven't had a shipment from Baldur's Gate for more than a month. For all we know, it's been sacked and burnt."[20]
    2. "Where is all this trouble coming from?"[21]
      "Amn, if you ask me. The rotten iron they've been sending out of Nashkel's just salt for the wounds... They'll starve us of metal all summer and probably attack Beregost before winter sets. Gods only know if the dukes in Baldur's Gate will defend us this time."[22]
————
Chapter Three and following only:
  • "You're the adventurers from Nashkel I've heard all about. Wow, I've never seen real heroes before. I hope you busted some bandits over the head on your way here. That'll learn them something."[23]
————
Charmed:
  • "I'm just a simple little lady, I don't know much at all."[24]

Males' quotes[edit | edit source]

  • "Travelers, huh? You're the first group to come into town all day. Not many have braved the roads since all the trouble started up. We've seen only ten new faces in the last month. Found a lot of bodies, unfortunately."[25]
————
  • "Damn it, my plow broke apart like it had rusted-out in a single overnight. How's a man supposed to get any work done and make his living? Can't keep prices down if I have to plant everything by hand."[26]
Chapter One and Two only:
Iron in this region seems to deteriorate for no known reason.

— Journal: Troubles in the Region: Iron Crisis[27]

————
  • "All those new tools I bought turned brittle as clay. I'm starting to believe the tales about this faulty iron that's been being sold. We're going to be in a sorry state when all our old tools and weapons wear out."[28]
Chapter One and Two only:
Iron in this region seems to deteriorate for no known reason.

— Journal: Troubles in the Region: Iron Crisis[29]

————
  • "I'm moving out soon, what with all the rumors about Amn going about. I hear they have an army down in Nashkel. Gonna use the Friendly Arm to launch against the Gate, I hear. Hopefully I'm gone by then."[30]
————
  • "You don't go believing every little thing being bandied about. A lot of it is just people getting worried 'bout nothing. Those gossips in Beregost are always coming up with new rumors to tell travelers. Us here at the Friendly Arm, we should have more sense."[31]
————
  • "I think it's those Zhentarim who've been causing all the problems 'round these parts. Amn don't have a real reason to invade, so it don't make any sense thinking they are behind it. Zhents don't need a reason though, and a lot of clues point to them too."[32]
————
  • "Lots of work in Nashkel I hears, but I says no 'cause I ain't going down no mine. You gotta be a fool to work underground at the best of times, but you would be completely crazy to do it now."[33]
————
  • "Tain't even safe to travel to Nashkel no more. I've been stuck here for weeks upon weeks. Nothing to do but sit and drink. Not that I'd do much different anywhere else, but I'd like to have the option."[34]
————
  • "Now I canna even afford a sword to do the fools work o' adventuring. Weapons ain't cheap like they used to be, and chances are they would break pretty quick too. Something seems to be wrong with the metal."[35]
————
  • "I'm in no mood to speak with you. Get out of me face."[36]
————
  • "I've troubles enough without strangers in my face. If I want to chat I'll come see you first thing, but for now I just want to be left alone."[37]
————
  • "Unless you're buying the drinks I'd suggest you leave me be. I ain't got nothing to say to you."[38]
————
  • "I had me a friend that asked one o' them smarty-pants mages why they didn't just conjure great walls o' iron out o' the air. That there mage looked my friend square in the eyes, and asked him how secure he'd feel if the guard were outfitted in weapons and armor that was dispellable with nary a wink. I hate magic. Makes me nervous."[39]
————
  • "The iron crisis has taken everybody off guard. Why plan for a shortage when the resource is nearly unlimited? I guess we're paying for it now. I guarantee that if we survive through this it will never happen again. People will be hoarding metal for months."[40]
————
  • "My father's farm is at a standstill. One by one his tools break, and replacements are priced incredibly high. If we don't get a good stock of ore before harvest, crops will be rotting in the fields. Can't manage a farm with your bare hands."[41]
————
  • "Used to be a bandit, I was. More money there than in the mines at Nashkel, that's fer sure. Probably less danger, too, from the sounds of it."[42]
    1. "You were a bandit, were you?"[43]
      "That I was, and I ain't afraid to say it neither. But those bandits out there now, they're different, I tell ya. They've got a mean streak in 'em and their minds set on taking over the whole area... Most of my old pals have gone missin', and I don't like it one bit. That's why I'm holed up here. I've been good to Bentley and Gellana in the past, so now it's their turn to look after me."[44]
    2. "What's so dangerous about the Nashkel mines?"[45]
      "Well, if you believed every tale you heard, you'd have to say the King of the Nine Hells himself were down at the bottom of it, smoking a pipe and making the place comfortable. To be honest, I don't know what's down there. All I know is that a lot of the folks who work in that infernal place don't ever make it back up to the surface."[46]
————
  • "Hey there, newcomer. You'll do fine here at the Friendly Arm, as long as you don't get on the bad side of Bentley and Gellana. Just a friendly bit of advice fer the bunch of you."[47]
    1. "We don't intend to get on anyone's bad side."[48]
      "That's good, pal. I'm glad ye're not the troublemaking kind that mercenaries usually turn out to be."[49]
    2. "Who are these people, Bentley and Gellana?"[50]
      "Gellana and Bentley are husband and wife. They've run the Friendly Arm for as long as anyone can remember. Bentley likes to tend the bar in the inn, while his wife Gellana is the high priestess at the temple to Garl Glittergold. They're real good people."[51]
————
Charmed:
  • "Sorry, buddy, but I'm just simple folk and don't know anything about politics and such."[52]

Notes[edit | edit source]

  • The following similar creatures exist in its code, but don't appear anywhere in the game: FTOWFR_A.cre, FTOWFR_C.cre, FTOWFRSN.cre and MTOWFRSN.cre.

See also[edit | edit source]

  • Sherman – A specific commoner, residing as guest on the inn's second floor

References[edit | edit source]

  1. FTOWFR.dlg; State 0
  2. FTOWFR.dlg; State 1
  3. FTOWFR.dlg; State 2
  4. FTOWFR.dlg; Response 2
  5. FTOWFR.dlg; State 4
  6. FTOWFR.dlg; Response 5
  7. FTOWFR.dlg; State 5
  8. FTOWFR.dlg; Response 7
  9. FTOWFR.dlg; State 8
  10. FTOWFR.dlg; State 9
  11. FTOWFR.dlg; State 10
  12. FTOWFR.dlg; State 11Commoner: "Excuse me, but I think I recognize you from some descriptions I've been given. Is your name <CHARNAME>?"
  13. FTOWFR.dlg; Response 14
  14. FTOWFR.dlg; State 13Commoner: "Well, I think you should know that there's been a lot of people asking about you. There were a man and woman who were asking about someone named <CHARNAME>, and then there was this spooky fellow who was doing the same. A few days ago there was a big man who was looking for someone with your name. I don't know why ye're so popular, but I'd watch it: Some of these people didn't look too sociable."
  15. FTOWFR.dlg; Response 15
  16. FTOWFR.dlg; State 12
  17. FTOWFR.dlg; State 17
  18. FTOWFR.dlg; State 0
  19. FTOWFR.dlg; Response 18
  20. FTOWFR.dlg; State 15
  21. FTOWFR.dlg; Response 19
  22. FTOWFR.dlg; State 16
  23. FTOWFR.dlg; State 3
  24. FTOWFR.dlg; State 6
  25. MTOWFR.dlg; State 0
  26. MTOWFR.dlg; State 1
  27. MTOWFR.dlg; Response 1
  28. MTOWFR.dlg; State 2
  29. MTOWFR.dlg; Response 3
  30. MTOWFR.dlg; State 3
  31. MTOWFR.dlg; State 4
  32. MTOWFR.dlg; State 6
  33. MTOWFR.dlg; State 7
  34. MTOWFR.dlg; State 8
  35. MTOWFR.dlg; State 9
  36. MTOWFR.dlg; State 10
  37. MTOWFR.dlg; State 11
  38. MTOWFR.dlg; State 12
  39. MTOWFR.dlg; State 15
  40. MTOWFR.dlg; State 16
  41. MTOWFR.dlg; State 17
  42. MTOWFR.dlg; State 21
  43. MTOWFR.dlg; Response 24
  44. MTOWFR.dlg; State 22
  45. MTOWFR.dlg; Response 25
  46. MTOWFR.dlg; State 23
  47. MTOWFR.dlg; State 18
  48. MTOWFR.dlg; Response 20
  49. MTOWFR.dlg; State 19
  50. MTOWFR.dlg; Response 21
  51. MTOWFR.dlg; State 20
  52. MTOWFR.dlg; State 13
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