The Color Spray spell causes a fan-shaped spray of colors to spring forth from the caster's hand, rendering low level creatures unconscious for 5 rounds. They will not wake up upon receiving damage.
Description[]
“ | Upon casting this spell, the wizard causes a vivid, fan-shaped spray of clashing colors to spring forth from his/her hand. 1d6 creatures within the area are affected in order of increasing distance from the wizard. All creatures in the area of effect that have 4 Hit Dice or less must make a successful Saving Throw or be rendered unconscious for 5 rounds. | ” |
Where to obtain its scroll[]
The Black Pits[]
Sold by[]
- Dinguer the Mad (×5)
Baldur's Gate[]
Shadows of Amn[]
Throne of Bhaal[]
Mod content[]
- This section is about unofficial content that is only available via fan-made mods.
Spell Revisions mod has changed this arcane spell, changing its effects and scaling. See below for description:
Color Spray
Level: 1
School: Alteration
Range: Special
Duration: Special
Casting Time: 1
Area of Effect: Special
Saving Throw: Spell negates
Upon casting this spell, the wizard causes a vivid, fan-shaped spray of clashing colors to spring forth from his hand. The spray is 15 feet in length and spread out in a horizontal arc of about 60 degrees in front of the wizard. The spell’s effects depend upon the caster’s level - creatures with Hit Dice/levels less than or equal to the caster are slowed for 5 rounds, those with Hit Dice/levels one or two greater than the wizard are blinded for 3 rounds, and all others are confused for 1 round. Creatures with more than 22 Hit Dice/levels will have to save only against the confusion effect, regardless of the caster’s level.
Visuals[]
Videos[]
Gallery[]
Slideshow[]
External links[]
- Color Spray on the Icewind Dale Wiki, a wiki for the first Icewind Dale game.
- Color spray on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.