The Coalition Camp is an area in Baldur's Gate: Siege of Dragonspear.
The alliance set for the battle with the crusade, there are a number of quests starting from here, and when you leave the camp you'll eventually trigger an encounter with a mercenary group led by a powerful Shadowy Figure. Also be aware that by returning here after triggering certain events (e.g., turning Belben hostile, poisoning the crusader supplies, witnessing the discussion between Hephernann and Belhifet) is a point of no return, you have little choice but to leave what's left undone to proceed into Chapter Eleven.
Moving On[]
After Gorion's Ward has confronted Belben in the Dragonspear Castle Basement, their next arrival at the camp will trigger a cutscene where Gorion's Ward will be confronted by the heads of the Alliance. This will then lead to a sequence of dialogue involving an ultimately failed attempt at a parlay with Caelar Argent at Dead Man's Pass, before triggering a combat encounter detailed on the page Siege of the Camp.
Once this combat encounter is successfully completed, the Alliance will launch a strike against Dragonspear Castle, transitioning the game to Chapter 11. Once this happens, the Coalition Camp and all other areas accessible from it will no longer be accessible.
NPCs[]
- Belegarm
- Coalition Sentries
- Camp Followers
- Clovista
- Daggerford Militia
- Damius
- Dosia
- Danine
- Flaming Fist Mercenaries
- Garrold
- General Stonehand
- Hyreth
- Helvdar
- Hester
- Infected Soldiers
- Malden Col
- Marshal Nederlok
- Mizhena
- Morlis
- Nazramu
- Patrescus
- Pfaug
- Rats
- Rayphus
- Refugees
- Sergeant Wilch
- Simonetta Twoedged
- Taield
- Thaird
- Torsin de Lancie
- Vigilant Halasan
- Waizahb
- Waterdhavian Soldiers
- Waterdhavian Warmage
- Xerra
- Yestim
- Zidran
Quests[]
- Anniversary Gift
- Den of Thieves
- Foehammer's Blessing
- Glint Gardnersonson (quest)
- Helvdar's Lucky Charm
- Memories of Battles Past
- Mizhena's Amulet
- On the Fence
- Skie's Gone Missing
- The Call of the Wild Mage
- The Problem with Pritchard
- The Traitor
- The Uncommon Cold
- The Wounded Zealot
- Troop Train
- Zaviak's Vision Quest
Achievements[]
Far Out Summon three creatures to the Prime Material Plane using the Spectacles of Spectacle. [Read more] |
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Whipped Into Shape Train all of Vigilant Halasan's recruits properly. [Read more] |