Baldur's Gate Wiki
Register
Advertisement

The Chromatic Orb spell brings forth a magical two-foot diameter sphere in the caster's hand which then be thrown at the target creature.

Description[]

This spell causes a 2-ft. diameter sphere to appear in the caster's hand. When thrown, the sphere heads unerringly to its target. The effect the orb has upon the target varies with the level of the caster. Each orb will do damage to the target against which there is no save and an effect against which the target must save vs. Spell with a +6 bonus:
1st Level: 1d4 damage and blinds the target for 1 round.
2nd Level: 1d4 damage and inflicts pain (-1 penalty to Strength, Dexterity, AC, and THAC0) upon the victim.
3rd Level: 1d6 damage and burns the victim for an additional 1d8 damage.
4th Level: 1d6 damage and blinds the target for 1 turn.
5th Level: 1d8 damage and stuns the target for 3 rounds.
6th Level: 1d8 damage and causes weakness (-4 penalty to THAC0) in the victim.
7th Level: 1d10 damage and paralyzes the victim for 2 turns.
10th Level: 1d12 acid damage and turns the victim to stone.
12th Level: 2d8 acid damage and instantly kills the victim.
NOTE: The victim saves vs. Spell with a +6 bonus against all the effects and gets no save against the damage.

Gameplay[]

  • The level 10 Petrification and the level 12 Slay effects ignore the target's Magic resistance. No other effects do, and neither does the damage at level 10 and 12.
  • When the target is protected by Mirror Image, the spell has a chance to be fooled by it. In this case the damage will be negated and consume a single mirror image instead, but the other effects will still be applied if the saving throw fails.

Where to obtain its scroll[]

The Black Pits[]

Sold by[]

Baldur's Gate[]

Shadows of Amn[]

Throne of Bhaal[]

Visuals[]

Videos[]

Gallery[]

Slideshow[]

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Spell Revisions mod has changed this arcane spell, revising its effects, saving throw and school. See below for description:
Chromatic Orb
Level: 1
School: Alteration
Range: Long
Duration: Special
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: Spell partial

This spell causes a 2-foot-diameter sphere to appear in the caster’s hand. When thrown, the sphere heads unerringly towards its target. The sphere inflicts magic damage and causes different effects depending upon its color. As the level of the caster improves, both the damage inflicted and number of colors known increases. The color of any given orb is chosen randomly from the colors known at the wizard’s level. The orb is occasionally even multicolored, causing multiple effects. The victim can save vs. spell against all special effects but gets no save against the damage. All special effects last for 5 rounds.

1st level: 1d3 damage; White - Light (-4 penalty to saving throws)
2nd level: 1d4 damage; Aquamarine - Magnetism (-4 penalty to AC)
4th level: 1d6 damage; Red - Pain (-1 to strength and dexterity)
6th level: 1d8 damage; Green - Poison (2hp/round)
8th level: 1d10 damage; Yellow - Blindness
10th level: 2d6 damage; Violet - Slow
12th+ level: 2d8 damage; Blue - Paralysis

Note: Magic resistance does not affect the damage portion of Chromatic Orb, but it will potentially block the special effects.

Mod gallery[]

External links[]

Advertisement