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Check the Bodies (CtB) is a mega-mod for Shadows of Amn that adds the city of Hlondeth, as well as many other unrelated locations and quests in Amn. In addition, it adds stores, spells, and new items to the game.

Quests Overview[]

  • Holly the Elf * Holly The Elf (a.k.a. Diuretic Elf) [multi item search quest]: Talk to Holly inside the Temple of Helm in the Temple district of Athkatla.
  • Candlekeep Chores Candlekeep Chores is an infamous optional component which causes CHARNAME, in Irenicus' Dungeon at the start of the game, to have a flashback to his or her earlier life in Candlekeep. You have to complete several days of tasks and chores, at the end of which CHARNAME gets some permanent bonuses.
  • Have Ice? * Got Ice [fetch quest]: Talk to Calbor inside Delosar's Inn in the Bridge district of Athkatla.
  • Velvetfoot * The Subdual (a.k.a. Velvetfoot) [dragon duel]: Talk to the pirate in the City Gates district of Athkatla. (Requires: Fighter of level 10+, or other class of level 14+.)
  • Drow Library The Ancient Library is a secret and heavily-guarded underground library (first accessible in chapter 2), using area art from IWD2. If you enjoy fighting against many spellcasters in narrow corridors, this is for you!
  • The Company of Eight * The Company of Eight [dungeon crawl]: Paddy approaches you in the Forest of Tethyr.
  • The Liberation of Hlondeth (with sub-quests): Hlondeth is a whole new city with three districts, about a seven day's march east of Athkatla (first accessible in chapter 2).
    • Close to Home
    • Black Addar Stew
  • Of Elves and Artifacts * The Maltese Artifact (a.k.a. Of Elves and Artifacts) [quest]: An elf woman approaches you in the Bridge district of Athkatla, and slips you a statuette. (Requires: At least one bard, sorcerer, or mage party member – single-, dual-, or multi-class – and CHARNAME must already have acquired a stronghold.)
  • Civil Disobedience * Civil Disobedience [encounter]: Enter the Government district of Athkatla in chapter 6.
  • The Master Vampire * The Master Vampire [quest]: Loot a letter from Bodhi's sarcophagus after killing her in chapter 6.
  • Helping Melynda the Mute * Helping Melynda the Mute (a.k.a. Cowled Wizards Need Help) [quest]: Find a way to communicate with Melynda in the kitchen of the Copper Coronet in the Slums district of Athkatla (good path), or talk to the two Cowled Wizards standing outdoors in the Government district of Athkatla (evil path).
  • Speak to the Dead * Ryberg and his Uncle (a.k.a. Lost Inheritance) [quest]: Ryberg approaches you outdoors in Athkatla. (Requires: Sorcerer or Mage CHARNAME of level 10+.)
  • The Academy of Kudin The Academy of Kuldin is a large dungeon (first accessible in chapter 2), which reuses the area backgrounds of IWD1's "Severed Hand" tower
  • Horton Spots a Who * Horton Spots A Who [multiple small tasks]: Talk to Wyrbrin Horton, who stands outdoors in the eastern part of Brynnlaw (upper level) at night, using a single-class Thief party member.

There are other quests and content available in the full Mod installation as well, which as of Version 3.0 is advertised as A Spellhold Studios mod for Baldur's Gate II, , Baldur's Gate Trilogy, Baldur's Gate II: Enhanced Edition and EET.

Mod Pages[]

Some quests add areas to the game that are outside of the BG2 worldmap limits in the original game and therefore the mod needs the Big World Worldmap mod installed afterwards on almost all game variants. However, from v3.0 onwards, this mod is compatible with the EET's included worldmap.

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