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Disambiguation icon This page is about the Ranger innate ability. For the Priest spell, see Charm Person or Mammal.

Charm Animal is a spell-like ability that Rangers have, Archers excepted.

Animals are charmed for 20 rounds if they fail a save vs spells (blocked by Magic Resistance, power level 2 ability and it's a neutral charm, so failure doesn't turn creatures hostile).

Enemies considered animals[]

This is a (mostly complete) list of enemies considered animals for the purpose of this ability.

Do note, however, that: a) Most animals with 1 Hit Dice are excluded (such as cats, rabbits, squirrels, birds and bats), but they are still animals, of course; b) A few animals (most of them in BG2EE) are immune to charm (they'll be noted as such); c) Two notable creatures are still incorrectly considered animals in the EEs (Thaxll'ssillyia, who's immune to charm, and Wizard Eyes); and d) All spiders are considered monsters, not animals, so they're not "missing" from the list.

Animals in BGEE (including SoD):

Black Bear charmed by Cleric-Ranger (BGee)

A Black Bear being charmed by a C/R.

-Bears (Black, Brown, Cave, Grizzly, Mountain, Polar)

-Beetles (Boring, Bombardier, Fire, Rhinoceros)

-Boars (Old, White, Wild)

-Displacer Beasts (regular and Pack Lord)

-Dogs (regular, War and Wild)

-Hellcats (however, they're immune to charm effects, as they have demon immunities)

-Lions (regular and Mountain)

-Panthers

-Snakes

-Wolves (regular, Dire and Winter)

-Worgs

Animals in BG2EE:

-Bears (Black, Brown, Cave, Grizzly, Mountain)

-Boalisks (only found in the Black Pits II)

-Celestial Hounds (found in Dorn's ToB quest, but they're immune to charm effects)

-Cheetahs

-Dogs (regular, Wild and War)

-Fell Cats (however, they're immune to charm effects)

-Jaguars

-Leopards

-Lions (regular, Mountain, Spotted and the Beast Master's Tabitha, who alone is immune to charm effects)

-Lynxes (Giant)

-Panthers (regular and Drizzt's Guenhwyvar, who alone is immune to charm effects)

-Snakes (Giant)

-Tigers (Wild)

-Wolves (regular, Dire, Winter and Aranthis, the companion of one of the Watcher's Keep Maze's Tieflings, but it alone is immune to charm effects)

-Worgs

In-Game Description[]

This spell affects any single animal it is cast upon. The animal is allowed a Saving Throw vs. Spell to negate the effect.
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