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Charisma is one of the six ability scores, a minimum natural score of 15 or 17 is required for druid and shadowdancer dual-class combinations.

Charisma, alongside with reputation, adjusts reaction – which influences interactions with NPCs, as well as modifying the purchase prices in stores. This score will also be checked (not shown in-game) during certain dialogues for various effects.

Scores tableEdit

The effect on prices when buying from merchants is handled differently in the original and Enhanced Editions of the games:

  • Originally, the charisma of the party member who initiates dialogue with the merchant is taken into account, just as in other situations.
  • In the Baldur's Gate and Baldur's Gate II Enhanced Edition, the charisma of the character sitting on the uppermost portrait position, the current "party leader" in the area of the merchant, does count, no matter who's talking.

Note, that charisma has no effect when selling items.

Charisma Reaction adjustment for the talking character Buying adjustment[1]
1 -10 0
2 -9
3 -8
4 -7
5 -6
6 -5
7 -4
8 -2
9 -1
10 0
11
12
13 +1
14 +2
15 +3
16 +4 -5%
17 -10%
18 +5 -15%
19 +8 -20%
20 +9 -25%
21 +10
22 +11
23 +12
24 +13
25 +14

Charisma score altering Edit

Permanent boosts Edit

Temporary boosts Edit

Potions Edit

Equipment Edit

Spells Edit

External linksEdit

References

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