Cernd is a male human and true neutral shapeshifter in Baldur's Gate II.

Gorion's Ward may choose him as a companion.

Background[edit | edit source]

Cernd was originally sent out to inspect the animal attacks in Trademeet, but he was caught by the townsmen while skulking around.

Baldur's Gate II: Shadows of Amn & Throne of Bhaal[edit | edit source]

Recruitment[edit | edit source]

Cernd is available to recruit from Baldur's Gate II Chapter 2, he will offer to join the party when talking to him in the basement of the Mayor's House in Trademeet during the Animal trouble in Trademeet sidequest.

Quests[edit | edit source]

Gameplay[edit | edit source]

As a shapeshifter, Cernd's greater werewolf form may prove useful at early stages of SoA, but as its effectiveness withers, he's best used as a dedicated caster rather than a mixed fighter.

When he joins the party, he only has two items which can only be used by him: Staff of the High Forest, a staff which heals him 1 HP every 12 seconds, and Cloak of the High Forest which provides an armor class and saving throw bonus of +1, like Cloak of Protection +1, the cloak however, can be worn when you are wearing a ring or amulet of protection.

Biography[edit | edit source]

When asked about his past, CERND declares in a steady and modest tone that it has been his honor to serve nature in whatever capacity she did call upon him. It is clear that he is a dedicated servant, and though his demeanor is contemplative and well measured, you are certain that he would not hesitate to risk himself if it would best serve the greater balance.

Quotes[edit | edit source]

Main article: Cernd/Quotes
Gods of nature, protect me! Morale failure
We are the embodiment of balance. The greater cycle will turn evenly with our influence. Happy
A momentary lapse, perhaps, but I fear this course will upset the greater picture. We must strive to maintain balance within ourselves. Unhappy-annoyed
I fear our spirits list to one side, as the wheat that struggles against the wind. We must calm the storm with balance if we are to reap the harvest. Unhappy-serious
I look to the greater picture, and I see we are tipping the balance. I am sorry, but I cannot help you any further. Unhappy-break
I will lead with gentle certainty, as the river shapes the rocks it flows through. Leader
Each day's cycle must include rest... All of nature's creatures suffer without it. Tired
The seasons move with patient elegance, but we are just lazy. Quicken our step. Bored
With nature's fury! Battlecry1
For the greater balance! Battlecry2
The silence of nature will claim you! Battlecry3
Death is natural in the grand scheme... but... this is not my time. Help me, please. Hurt
In every walk with nature, one receives far more than he seeks. Forest
It is interesting to me that the most ardent builders of cities look to nature for their forms and tools. City
These places can be home to the harshest of nature's creatures. They will not suffer intruders gracefully. Dungeon
Another day of sun or cloud. The great cycles continue. Day
Even in the darkest hours, nature is awake. Would that more of us had the eyes to see. Night
I am here to serve. Select1
What is it that you ask? Select2
Have you a problem? Select3
Speak and I shall listen. Select4
Tell me what must be done.


Nature is at the ready.


I could do no less. Action1
If it serves the greater good. Action2
I understand. Action3
Balance be served. Action4
As you would have it. Action5
If you wish. Action6
Nature acts in the simplest way. Action7
May the cycle be preserved. Select rare1
A bird in hand gathers no moss... or some such.

Select rare2

Nature strikes! Critical hit
Naught but air! Critical miss
This is simply unnatural! Target immune
I can carry no more. I must place my burden upon the earth. Inventory full
I have taken something, though everything belongs to nature. Picked pocket
The shadows of the earth have concealed me. Hidden in shadows
I should use nature's magic. It is more reliable than this. Spell disrupted
A trap is set. May its victim be deserving. Set a trap

Dialogues[edit | edit source]

I am sorry... It appears we have run into some skeletons of mine. I am sure this will be straightened out in time, so if we could make haste to my old home, I would appreciate it.
We have him! Oh, my child... I must take him to a safe place. I will go to the druid grove. Perhaps you will meet me there? Once he is established in their care, I might travel again for a time. I shall see...
Ahhhh... I am never quite so happy as when I am in the wildest parts of nature. To live as the animals do is a very liberating thing.
Ahh. The balance has been wildly threatened... I and others of my brethren have felt it. And of course, you are at the center of these events, child of Bhaal.
The great oak might crush a building when it falls, but the sapling that seeps its roots through the foundation will stop the building in the first, lest the cellars leak and fungoids take the builders.
The great wind that shakes the tree causes many that dwell there to fear for their safety and curse the bluster. The same wind will cause many a nut to fall, and in this the forest is renewed, providing even more space for those that fear.
I would offer you only one piece of advice, <CHARNAME>. Rid yourself of the sins of your father... do not live under his shadow, but make your own destiny. You can do better, I think. You do not need this power.

Achievements[edit | edit source]

Main article: Achievements
Reunited Achievement icon BG2EE.jpg

Reunited[edit | edit source]

Reunite Cernd with his estranged family.

External links[edit | edit source]

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