- Main article: Quests
Parent category for all quests in the Baldur's Gate series.
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A
- A Bard's Request
- A Book for Firebead
- A Child in the Lighthouse
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- A Curious Business Proposal
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- A Mage Imprisoned?
- A Mage's Proposal
- A new beer for Mironda
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- A Tour of Durlag's Tower
- Aataqah's Question
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- Alatos and the Thieves' Guild
- Albert and His Dog
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- Ancient Menhirs
- Animal trouble in Trademeet
- Ankheg Culling
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- Anomen Returns Home After his Sister's Death
- Another Mission for the Temple
- Aran's tasks to receive the Shadow Thieves' aid
- Arcand the Mad
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B
- Baldur's Gate II Chapter 1
- Baldur's Gate II Chapter 2
- Baldur's Gate II Chapter 3
- Baldur's Gate II Chapter 4
- Baldur's Gate II Chapter 5
- Baldur's Gate II Chapter 6
- Baldur's Gate II Chapter 7
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- Barad Ding's eight cats
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- Brage's Life Spared
- Branwen Rescued
- Brielbara's Baby
- Bring the Poisoned Man to his Friends
C
- Captured by Mind Flayers
- Cernd's Child
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- Chapter Eight – Coast Way Crossing
- Chapter Eleven – Dragonspear Castle Battle
- Chapter Five
- Chapter Four
- Chapter Nine – Boareskyr Bridge
- Chapter One
- Chapter Seven
- Chapter Six
- Chapter Ten – Allied Siege Camp
- Chapter Thirteen – Epilogue
- Chapter Three
- Chapter Twelve – Avernus
- Chapter Two
- Cleric Stronghold
- Collect the fee for Gaelan Bayle
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- Coran and the Wolfweres
- Coran the Wyvern Hunter
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D
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- Dealing with the Trademeet genies
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- Dorn Il-Khan (quest)
- Dorn's bloody path
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- Dreppin's Cow
- Drienne's Cat
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- Dryad of the Cloud Peaks (quest)
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- Durlag's Riddles
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E
F
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- Farmer Brun's Missing Son
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- Find Gorion
- Find mimic's blood for Jermien the Cowled Wizard
- Find out What Happened to Montaron
- Find Proof of Mae'Var's Treachery
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- Find the boy's mother inside the circus tent
- Find the kidnappers who buried Tirdir
- Find the Nether Scroll for Edwin
- Find the Wild Mage Adoy
- Find the Worshippers of Ghaunadaur
- Finding Gorion
- Finding Irenicus in Hell
- Finish the leather armor begun by Rejiek Hidesman
- Firebead's Scroll
- Flooding the Cloakwood Mine
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- Free Haer'Dalis from Imprisonment by Mekrath
- Free Hendak and the slaves
- Free the Djinn
- Free the Human Slaves
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- The Friendly Arm Inn
G
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- Gain the services of Sir Sarles for the temple
- Galken's Wardstone
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- Gather the four scepter keys
- Getting inside the asylum
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- Ghorak the Diseased
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- Ghostly Knights in Firewine
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- Go to the Friendly Arm Inn
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- Gurke's Cloak
H
I
- Idle hands in Imnesvale
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- Inside the Drow City
- Inside the Planar Sphere
- Intrigue with Jarlaxle
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- Investigate and Destroy the Cult of the Eyeless
- Investigate the circus tent
- Investigate the Deaths in the Umar Hills
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- Investigating the Nashkel Mines
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- Island concerns: Ginia's tale
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