- For bone fiends encountered in other places, see Bone Fiend.
- Not to be confused with Bone Golem.
The variant of bone fiends that can be encountered while fulfilling Hexxat's request during the Throne of Bhaal campaign in the Baldur's Gate II: Enhanced Edition differs from those found in e.g. Watcher's Keep: they are undead and as such count as skeletons, oddly with the same class as flesh golems.
Location[]
- This specific bone fiend can only be found in Korkorran's "completed" maze, where altogether ten of them will attack the party at three places.
Gameplay[]
- Unlike the bone fiend monsters encountered in other places, these are undead, and as such are more susceptible to certain weapons and spells or might even be turned; golem-specific gear, however, will have no advantages.
- The 2 melee attacks per round of the fiends count as made with a +4 enchanted and magical weapon at a range of 1 ft. and with 0 speed. They deal 1d12+4 (incl. strength bonus) crushing damage plus 1d12 cold damage that ignores resistances. If a saving throw vs. death with a penalty of 4 fails, the target will also suffer from a decrease by 1 in strength and dexterity for 5 rounds each, which can't be dispelled and also ignores magic resistance.[4]
- Spells or similar abilities are not at their disposal.
- They regenerate 2 HP/round.[3]
- Bone fiends can see through invisibility.
- They come with a number of resistances, immunities and spell protections:[2][1]
- 100% resistant to Poison damage
- immune to normal weapons and those with an enchantment below 2;
- immune to backstab;
- immune to berserk;
- immune to Charm Creature;
- immune to Confusion;
- immune to Hold, Stun, Paralyze or Petrification;
- immune to Level drain and Slay;
- immune to Sleep;
- immune to Fatigue, Morale failure and Panic;
- immune to Poison;
- protected from the spells Chaos, Confusion, Hold Person and Nature's Beauty and from Dragon Rain.
- Other resistances include 100% against fire and 50% against cold damage and a 50%-magic resistance. Also, they have 33% resistance to all physical damage.