A Blur spell causes the outline of the caster's form to waver and shift.
Effects
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“ | When a Blur spell is cast, the wizard causes the outline of his form to become blurred, shifting and wavering. This distortion causes all missile and melee attacks against the caster to be made with a -3 penalty. The wizard also gains a +1 bonus to all of his Saving Throws. | ” |
Gameplay
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- In the original saga multiple instances of Blur used to stack, but this is no longer the case in Enhanced Edition Trilogy.
- Contrary to the description Blur does not impose a THAC0 penalty on enemies, but merely grants an AC bonus to caster. While in most cases the end result is the same, it matters when AC cap is reached.
- It's not surprising Blur scrolls were not available until Chapter 6. Most (competent) enemy wizards will use this spell, and certain bosses have items that imparts its effects when a map is loaded.
Where to obtain its scroll
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The Black Pits
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Sold by
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- Dinguer the Mad (×5)
Baldur's Gate
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Shadows of Amn
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Throne of Bhaal
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External links
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- Blur on the Icewind Dale Wiki, a wiki for the first Icewind Dale game.