Line 0001[]
IF
StateCheck(Myself,STATE_REALLY_DEAD)
THEN
RESPONSE #100
Shout(99)
END
Line 0008[]
IF
AttackedBy([GOODCUTOFF],DEFAULT)
Allegiance(Myself,NEUTRAL)
THEN
RESPONSE #100
Shout(99)
Enemy()
END
Line 0017[]
IF
Heard("Sirine",99) // Sirine
Allegiance(Myself,NEUTRAL)
THEN
RESPONSE #100
Enemy()
END
Line 0025[]
IF
See([PC])
NumberOfTimesTalkedTo(0)
THEN
RESPONSE #100
SetGlobalTimer("Sil","GLOBAL",TWO_MINUTES)
StartDialogueNoSet([PC])
END
Line 0034[]
IF
See([PC])
NumTimesTalkedTo(1)
Allegiance(Myself,NEUTRAL)
GlobalTimerExpired("Sil","GLOBAL")
THEN
RESPONSE #100
StartDialogueNoSet([PC])
END