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Line 0001[]

IF
	StateCheck(Myself,STATE_REALLY_DEAD)
THEN
	RESPONSE #100
		Shout(99)
END

Line 0008[]

IF
	AttackedBy([GOODCUTOFF],DEFAULT)
	Allegiance(Myself,NEUTRAL)
THEN
	RESPONSE #100
		Shout(99)
		Enemy()
END

Line 0017[]

IF
	Heard("Sirine",99)  // Sirine
	Allegiance(Myself,NEUTRAL)
THEN
	RESPONSE #100
		Enemy()
END

Line 0025[]

IF
	See([PC])
	NumberOfTimesTalkedTo(0)
THEN
	RESPONSE #100
		SetGlobalTimer("Sil","GLOBAL",TWO_MINUTES)
		StartDialogueNoSet([PC])
END

Line 0034[]

IF
	See([PC])
	NumTimesTalkedTo(1)
	Allegiance(Myself,NEUTRAL)
	GlobalTimerExpired("Sil","GLOBAL")
THEN
	RESPONSE #100
		StartDialogueNoSet([PC])
END
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