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Archer is a fighter class female human creature encountered during Baldur's Gate II Chapter 6 in the North Forest (Shadows of Amn) area.


This archer is part of an unknown mixed group of adventurers or perhaps mercenaries encountered in about the center of the area map. The whole group is hostile to any intruders that are detected.

The archer will try and fire missiles unless engaged in melee range and unable to backpedal or reposition. Then she has to resort to dagger use.

she will normally aim at the nearest detected enemy in range.

The creature file looks as if they were trying to design (or cut and pasted) a level 12/12 Fighter / Thief, but the scripts and class assignment are fighter only.

Mod content[]

Mods icon This section is about unofficial content that is only available via fan-made mods.

Sword Coast Stratagems mod assigns a new default Fighter AI script for potion use, and smarter ranged and melee combat targeting. Weapon proficiencies are redesignated to 5 pips in shortbow and 3 in dagger. This will result in better APR, THAC0, and damage. The arrows of fire are now replaced by Arrow of Ice.

Several potions are available for scripted use during the battle - for ability boosting/protection and one for healing.