- Main article: Elemental damage
Acid damage is one of the 10 main damage types of the game, typically inflicted by spells or on-hit effects caused by weapons like the Flail of Ages. A weapon would cause Physical damage provided it goes through Armor Class, and then an additional effect could add elemental damage such as Acid.
Resistance to a damage type works as a percentage value that can go from -128 to 127:
- At -50% resistance, a creature takes 150% damage
- At 0% resistance, a creature takes full damage
- At 100% resistance, it takes no damage
- At 110% resistance, it is healed by 10% of the damage
In Enhanced Editions, resistance to Physical and Poison damage is capped at 100%, and damage that you're immune to no longer interrupts spellcasting.[1]
Protection from acid[]
- See also: Category:Acid resistance
Through the use of certain spells, items or abilities, it is possible to reduce the amount of damage, afflicted by acid.
Spells and Scrolls[]
Spells usually offer only temporary protection from acid, in varying degrees.
Items[]
Name | Area of Effect | Amount | Duration |
---|---|---|---|
Protection From Acid (protection scroll) | One creature | 50% E | 12 hours |
Potion of Magic Shielding | Self only | 50% M,E | 3 turns |
Equipment[]
These items will provide elemental acid resistance as long as they are equipped.
Name | Type | Amount |
---|---|---|
Shadow Dragon Scale | Studded leather armor | 50% |
Helm of the Rock | Fighter-exclusive headgear | 25% |
Robe of Invocation | Mage robe | 20% |
Aeger's Hide | Hide armor | 15% |
Amulet of Abnormally Awesome Ankheg Summoning | Necklace | 15% |
Gorgon Plate | Plate mail armor | 15% |
Darksteel Shield | Large shield | 10% |
Ring of the Tiny Fiend | Ring | 10% |
Shield of Fyrus Khal | Medium shield | 10% |
- NOTE: This list is incomplete. You are encouraged to complete it.
Abilities[]
There are a few abilities that can offer temporary or constant protection from acid, such as:
- NOTE: This list is incomplete. You are encouraged to complete it.
Permanent/Innate[]
Some characters start with, or can gain resistance to fire with no equipment or magic required.
- Cavaliers have 20% resistance to acid innately.
- Druids get resistance to fire, cold, and electricity at certain high levels. 10% at level 18, 20% at level 21, and finally 30% at level 24 (total, not cumulative).
Damage from acid[]
- See also: Category:Acid damage
Many spells are based on acid, as well as some abilities, and items may deal bonus or even pure acid damage.
Spells[]
Due to their purpose of healing and supporting, the arsenal of acid-based spells is much smaller for priests than for wizards.
- Chromatic Orb (level 10+ caster)
- Melf's Acid Arrow
- Death Fog
- Storm of Vengeance
Items[]
- Blackblood
- Flail of Ages (with acid head)
- Acid Arrow +1
- The Root of the Problem
- Elements' Fury
Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition. - Acid-Etched Dagger
Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition. - Tongue of Acid
Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition. - Dart of Acid
Baldur's Gate:
Enhanced Edition (2012)
This icon indicates content from the Baldur's Gate: Enhanced Edition campaign.Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition. - Biter
Baldur's Gate:
Siege of Dragonspear (2016)
This icon indicates content from the Siege of Dragonspear campaign of the Baldur's Gate: Enhanced Edition.
...incomplete!
Abilities[]
… incomplete!
Creatures, protected from acid[]
- See also: Category:Protected from acid
Some creatures have a natural resistance against acid damage, some have a special item equipped that protect them. … incomplete!
Creatures, dealing acid damage[]
There's is a number of creatures that always or by will are able to deal acid damage, either naturally, via spells or through a special item in their equipment. … incomplete!