Talk:Ir'revrykal/@comment-210.19.183.214-20190614034232

Beamdog should have balanced it with Carsomyr. This is a Githyanki-themed, anti-Mind Flayer weapon which explains the charm immunity. It should have been a Carsomyr with "evil" abilities.

Fair - Carsomyr has +5 bonus against Chaotic Evil. Ir'revrykal has +5 bonus against Good. (Ir'revrykal is weaker actually but it makes sense.)

Fair - Carsomyr and Ir'revrykal both have a chance to dispel on hit.

Unbalanced - The base damage of Carsomyr is 1d12 + 6 with -1 Thac0 lower, whereas Ir'revrykal is 1d10 + 5.

Unbalanced - Carsomyr has 3 times per day Dispel Magic item ability. Ir'revrykal gets nothing

Unbalanced - Carsomyr has 50% Magic Resistance. Ir'revrykal only gets immunity to charm.

To balance it in my game, I modded it by copying the life drain and vorpal effects from the Dark Justice sword. Those are better "evil" abilities than what Ir'revrykal has. I also copied the base damage and Thac0 of Carsomyr and removed the charm immunity.