Talk:Generic Buildings (Baldur's Gate)/@comment-43741529-20191201211052/@comment-3045005-20191202131654

I didn't follow your example because as near as I could tell, all the buildings you were working on are still named in the game somewhere, such as on area maps as "General Store" or "Potion Shop." I thought adding these generic, unlabeled homes was at least a little without precedent. And I had all the info on hand already from making the interactive map.

I didn't give them a more descriptive name because all of them are named Generic Home by the developers on the internal console, so it's the closest thing to an official name they all have. And I feel like it would be weird and tonally-unfitting to suddenly start calling them all..."brown-roofed square house," "blue roofed L-shaped house," "cheeky little house." As I said in the note at the top of the article for any future readers, in this particular case the ID is a decent way to differentiate them.

I give up. I'm just adding actual info to this wiki that has been unrecorded anywhere since 1998 but no matter which way I do it it's going to be wrong. You can fix it any way you like.