Chapter Two

Baldur's Gate Chapter 2 is the third part of Baldur's Gate.

As soon as you reach Nashkel, chapter 2 will begin. Just as you cross the bridge you will see the Nashkel Inn where you go rest. The first time you go inside Neira will be there and will attack. Next to the inn is a store where you can buy useful weapons.

After you've done with the inn and the store, speak to Berrun Ghastkill, the mayor of Nashkel. He will ask you to investigate the troubles in the Nashkel Mines south-east of the town. Before you go to the mines, you can go to the Carnival where you can recruit Branwen, a Cleric. Once you reach the mines, talk to Emerson in the mine pit and he will give you permission to enter his mine. Talk to the Amnish Guard at the entrance and he will let you pass if you talked to Emerson.

Some of the miners will tell you about the strange goings on in the mine. From the second level down, you will encounter lots of Kobolds. Beware of traps on the third level. A thief in your party can detect and remove these traps.

On the fourth level there will be a cave. Enter the cave and you will find Mulahey. You need to kill him and take his holy symbol. Then open the chest in his room and take the two letters and anything else you want from the chest. As soon as you take the two letters, chapter 3 will begin.