Larswood


 * Quest: Bandit Camp Previous area: Larswood


 * Osmadi's Folly. A Druidic shrine is under construction in the Northeast; the builders have been run off or killed by bandits. One of the survivors, Osmadi, 4680, 670, takes the party for bandits and turns hostile, and can not be dissuaded. 1000XP. The Druid Corsone will lie repeatedly under questioning, but eventually confess to having poisoned Osmadi, who he calls a weakling collaborator who would allow the poison of city life to seep into this project of the Shadow Druids. Now that the party knows his secret, he wants to kill them. This all is a foreshadowing of the warning that Seniyad in Cloakwood Forest gives about the Shadow Druids. Osmadi and Corsone each send one of the big bears that roam the Druid shrine area at the party. For Ranger players with Charm Animal as a Special Skill, it may be worthwhile circumventing Teven to get to the Druid area first and charm one of the prodigiously battle-worthy Cave Bears that hang around the Stones.

Teven- 1458, 2245, can recruit a party that claims to be villainous into the Bandit faction; the player is taken directly to the Bandit camp once they join. The player can not only find the bandit camp this way, but infiltrate it, which gives a closeup perspective on the day-to-day life of the villain of the piece.

The more straightforward assault on the bandit camp can be initiated with the letter found in the lowest level of the Nashkel Mines, which tells of Tranzig in the upper level of Feldepost's Inn. Teven's coterie of Black Talon Elites are all hostile to start, and may well attack the party before Teven even sees them; killing them does not affect Teven's dialogue or actions, but the player may not have a chance to pick up the loot they drop if they 'join' the Bandits. Killing Teven gets 975 XP, Minor Treasure)

Tower: 2050, 3230

Enemies: Gibberlings, Bandits, Black Talon Elites, Wild Dogs, Dire Wolves, Wolves, Brown Bears, Cave Bears

Enemies

 * Bandits, Cave Bears, Brown Bears, Black Bears, Black Talon Elites, War Dogs, Wild Dogs, Huge Spiders, Giant Spiders

Nearby locations
It is as far to Beregost as it is to North of Beregost: 16 hours, and disc 1 needs to be used to load the N. of Beregost map. The player may wish to travel to Larswood directly

Closer to the Friendly Arm Inn (16 hours) than Larswood (24 hours), where the reverse appears to be true on the map.