Talk:Magic resistance/@comment-2603:9005:407:2F40:D1EB:BFE3:F148:FCC7-20191229212556/@comment-2603:9005:407:2F40:D1EB:BFE3:F148:FCC7-20191230174614

for CCity - I think the magic resistance portion is clear and unambiguous. From my own experience playing the game. I figured it out eventually. But, people I chatted with on multi-player mode seemed unaware of the distinction between Magic Resistance and Magic Damage Resistance. Here is a Blurb from the Spell "Protection From Energy"

Protection From Energy (Abjuration)

Level: 8 Range: Touch Duration: 1 round/level Casting Time: 8 Area of Effect: 1 creature Saving Throw: None

When the spell is cast, it confers 75% immunity against all energy attacksâ€”such as fire, cold, acid, magic, and electricity, whether from magical or non-magical sourcesâ€”such as spells, weapons, wands, breath weapons, etc. This excludes any physical attacks and spell-created weapons, such as Enchanted Weapon and Spiritual Hammer. In other words, any physical damage, such as piercing, crushing, or slashing will get through. This effect lasts for the duration of the spell or until dispelled.

My point is, that it can be confusing. It is best to think of Magic Damage as Magic Energy, it's own distinct damage type, like fire, cold or poison. BTW, you do very nice work, and we appreciate all the efforts you put in for the Game and this site!