User:Gejadus



Hi! I'm a German who knows English a little bit. Probably I will learn English more and more in my whole life and it will get improved step by step. I'm not offended at all if you point out mistakes to me as a native speaker and improve my stuff on articles etc. or The Black Pits II: Gladiators of Thay Walkthrough (Strategy) by Gejadus concerning grammar and spelling.

I love to play Baldur's Gate, especially BG II, Enhanced Edition. I'm playing BG II EE on the second hardest level (difficulty level HARD) - meanwhile on level INSANE with a Fighter / Mage, Nalia and Rasaad (10th Nov 2017 - 15th Nov 2017 Throne of Bhaal Start) - and when I finally played The Black Pits II I was surprised to see that I couldn't defeat The Winged. So I was wondering...I found and played different solutions and want to present them here. The Black Pits II in itself is already a great game and tons of fun!

My favorite character in BG I+II, EE is Dorn of course! It was an exciting moment to see him show up in BG I, EE before the Mines of Nashkel. He's extremely well created, though evil, and a 'must' when I play an evil party. Dorn and Korgan (he's a tank!) together are invincible! ;-)

In Thron of Bhaal Sarevok shows up again and he seems to be even stronger than Dorn, especially when you give him the Psion's Blade! I saw a hit from Sarevok with this double handed sword that was over 200 hitpoints!

I prefer to play good parties in BG II, led by Keldorn (Carsomyr) and assisted by Anomen who finally gets Crom Faeyr.

For a long time I thought that the strongest character is a Fighter (Berserker) - Cleric (Dual-Class, human: Crom Faeyr (+++++) and Flail of Ages (+++++); Globe of Blades) with all his spell abilities. I was mistaken. A Fighter Mage (Multi-Class, non-human race) is much stronger by being able to use Time Stop and Greater Whirlwind Attacks! For some moments I thought that a Sorcerer is superior to a Fighter Mage. It seemed so by playing a Black Pits II Gladiators of Thay Solo Walkthrough on the easiest difficulty level! But playing Black Pits II on Core Rules showed me that the Fighter Mage is better! The Fighter Mage could easily defeat Dormamus and later The Winged and her companions. For the Sorcerer it was extremely difficult to defeat Dormamus without being able to use magic. The Sorcerer seems to struggle in the Final Battle as well; but probably I just haven't found the right strategy yet. The Fighter Mage defeated The Winged on difficulty level HARD! He's doing extremely well right now on his Solo Walkthrough on level INSANE.

My favorite Solo Protagonist is a Fighter / Mage! He/She has access not only to all powerful spells but to all great weapons as well! So the Fighter Mage is extremely flexible and just brilliant! My favorite weapons are the Axe of the Unyielding and Blackrazor!

Plan after finishing the Black Pits II on Level INSANE is to make a Fighter Mage Solo Walkthrough in BG II, EE. Of course I need a wife with me on my adventures so I will choose Nalia as a Mage Thief. ;-) Just a pity that she can't be romanced.

My good Party: Fighter / Mage and Nalia (Thief - Mage (Dual-class; human): 2 Mages! (2 members). I just played the Dark Moon Monk in the Black Pits II and I'm impressed by his power! So I'm wondering if I should let Rasaad join the Fighter Mage and Nalia on their journeys. I always thought that monks are weak - they are really in the beginning - but on high levels they are Killing Machines! Difficulty level should be HARD, meanwhile it's INSANE. I switched to level INSANE on the Asylum Spellhold Island.

Regarding an evil party I'll play a Fighter / Mage as well and I will choose Dorn Il-Khan as a Blackguard for my team! He's extremely powerful! See Gejadus' Solo Walkthrough (Strategy) 3.5 Blackguard Solo Walkthrough. Because I'm not familiar with Thieves and their Trap Skills I will choose a Thief as well. Probably Hexxat.

My evil Party: Fighter / Mage, Dorn Il-Khan, Hexxat (3 members). It started playing with these guys already on level HARD. I enjoy it a lot!

By the way if you're playing on level HARD sometimes other enemies/creatures show up than on level Core Rules!

My personal Walkthrough for BG II,EE
- Rescuing the slaves (part 1 + part 2)

- Lilarcor

- Licence for casting spells in Amn: 5000 Gold

- Aerie's Adventure (Ring of Influence: Charisma +18)

- Hexxat (play only a part in Dragomir's cave first)...Use Hexxat for stealing Daystar at the Gate of Amn (Crooked Crane Inn) (> Best weapon against Kangaax; Sunray against Undead - Vampires, Shadows in the Temple Ruins etc!!) and the Silver Horn of Valhalla (Horn House in the Bridge District) (Horn upgrade: Diamond + 2000 Gold; Beljuril Gemstone > inside one of the chickens > Umar Hills + 5000 Gold => Iron Horn of Valhalla, crafted by Maheer in Waukeen's Promenade). Steal a Ring of Regeneration from Ribald (Adventurer Mart)!! Especially useful if you have no Priest or Druid in your party.

- Watcher's keep (part of level 1 > Golem book): Buy Firetooth +4

- Nalia's Adventure > Stronghold (Flail of Ages)

- I bought the Robe of Vecna in Ribald's trade store!

- Umar Hills (Ilbratha > Mirror Image)

- Trademeet (Belm; Shield of Harmony)

- Finishing off Dragomir

- Exploring all the graves at the graveyard area

- Kittix

- Sewers (the Battle against the 6)

- Try to catch the Skinner in the Bridge District - Kill his Mate Fael in the Umar Hills. Don't kill him at once! Wound him only! Three Mages will show up!

- Haer'Dalis' Adventure (Rod of resurrection; Boots of Speed)

- Valygar's Adventure (Ring of the Ram; Ogre Gauntlets)

- Finishing Watcher's keep level 1 (Foebane)

- Temple District (Celestial Fury) - Rasaad is doing great by using Celestial Fury. My Fighter Mage is using Flail of Ages and Nalia Firetooth +4. When Rasaad finally has reached level 18 or so I'll let him fight only with his fists! Forget about Celestial Fury then! Give it to the Fighter / Mage ;-). Rasaad will become a Killing Machine by only using his fists! Learned in Black Pit II!

- Buy Balduran's Shield as preparation for the next Adventure: Keldorn's Adventure (Gauntlets of Dexterity)

=> The Fighter /Mage has reached 1 500 000 (750 000/750 000) exp.points now.

- I bought Vhailor's Helm and the Fortress Shield

- Neera's Adventure

- Temple Ruins - Black Dragon - I failed on Level Hard! Several times I was close. Mislead didn't help. This Dragon is strong on level Hard and can heal himself completely like The Winged. I have to come later here again with the Fighter /Mage, Nalia and Rasaad.

- Windspear Hills - Red Dragon (Firkraag) - Probably I won't manage to kill the Red Dragon with this low level group. I have to come back after having rescued Imoen.

The good Party will kill all the Vampires....NOT on Bodhi's side.

- Meeting with Aran Linvail (Amulet of Power). After Linvail's first two tasks the Fighter / Mage has reached 2 000 000 exp.. His weapons: Flail of Ages and Celestial Fury. The Monk (level 16) will fight without weapons from now on. After Linvail's third task to defeat the Vampires I decided to check if I would already be able to defeat Kangaax and get the Ring of Gaxx. Thanks to playing Black Pits II I knew that it would be good to get the Staff of the Magi first in order to use Spell Trap! So I went to the Twisted Rune Building in the Bridge District and got access by using a Rogue Stone. I was totally surprised how easily the Fighter /Mage, Nalia and Rambo Rasaad overcame the Twisted Rune Company. Happy to hold the Staff of the Magi in my hands I went on. I used Oil of Speed and Spell Trap and defeated the first Kangaax guard quite fast. The next one too and the third one? Hm. A little bit challenging with these three low level guys on level Hard but it worked with the right strategy! I tell you what I did. The Fighter / Mage was wearing the Boots of Speed and drunk Oil of Speed. I used Spell Trap and put the Staff of the Magi aside and used two weapons +4: Daystar and Usuno's Blade. I summoned the Berserker Warrior (Horn of Valhalla) and a Skeleton in front of the tomb (grave). Nalia was standing with Firetooth +4 (weapon +4!) in the left corner. Rasaad opened the grave and ran away. The third Kangaax guard attacked the Berserker Warrior by using Time Stop. I didn't mind. Afterwards he fired a fireball around him. Now it was time for the Fighter / Mage to attack him (without Time Stop and Whirlwind Attack). He died. The real Kangaax showed up. Rasaad attacked him with Sun Soulray (see article Monk) and it harmed Kangaax pretty bad by 27 Hitpoints (Ring of the Ram works well too)! But Kangaax took revenge and imprisoned Rasaad. The Fighter / Mage got angry and slaughtered Kangaax (55 000 exp points). But I wasn't delighted and had to replay it. Sure I would finally get Rasaad back after coming back form the Underdark by using a script roll of Freedom in the tomb but I didn't want to wait so long. Ok. This time Rasaad stayed out of Battle and the three moved on to the Asylum Spellhold Island in possession of the Ring of Gaax! Great!

(I told you in the Gejadus' Walkthrough already ' How to defeat The Winged?' that defeating Kangaax might not be an easy task but defeating The Winged and her evil companions is another league. I just got the confirmation for this.)

Rasaad has reached level 18 already (2 250 000 exp) and is incredibly strong already! Rambo Rasaad!

The Gameplay on level Hard becomes already nearly too easy for the Fighter / Mage, Nalia and Rasaad. Should I switch to level INSANE already? Yes, while still being on the Asylum Spellhold Island I switched to level INSANE.

- Asylum Spellhold Island (15 Mithril coins > Boots of Speed!). Yeah! The Fighter / Mage and Nalia have each Boots of Speed now and Rasaad as a monk is fast anyway. It's nice to travel fast! That's one of the advantages of having a small party of three only.

Underdark: by the way the Drows don't like posion. That's what Iearned by playing the Black Pits II. (Jhor, the Bleeder from one prisoner; Firetooth +3 (dagger): Ust Natha Market place; Girdle of Frost Giant Strength - it was a very tough Battle on level Insane against the 5 demonic Knights until I realized that they don't like poison)

All three Party Members - the Fighter Mage, Nalia and Rasaad - have each reached 3 000 000 exp. points.

Back to sunlight: Meeting with Drizzt. He'll help to fight Bodhi.

Waukeen's Promenade > Adventurer Mart > Ribald > NEW ITEMS! Special Ware's: '''Time Stop + Black Blade of Disaster. I'm facing one problem now, Nalia (IQ 17)''' has a level 9 spell slot already and I really would like to give these two great spells to her but I can't. As a Dual-Class Thief (5000 exp only)/ Mage she will finally have lots of level 9 spell slots. My Fighter Mage has IQ 18 but has only access to level 7 spell slots yet. I have to see if I can solve the problem by letting Nalia drink a potion that increases her intelligence (Potion of Genius or Mind Focusing) and let here transfer these great spells at that time. Let's see. - It worked! :-)

It's all fine with playing on level INSANE. Just the 5 demonic Knights were challenging in the beginning.

So there's plenty of time now for all kinds of Adventures before meeting Drizzt at the Graveyard District. Ideas: - Sewers - special key from Tazok > Illthids; 2nd level of Watcher's keep; black Dragon and red Dragon Firkraag; the forests (Tethir etc)

- Sewers > Mind Flyer's Lair: entrance by using special key from Tazok (Windspear Hills): Hammer of Thunderbolts +3 > can be upgraded to Crom Faeyr

- Watcher's keep level 2 (lots of huge healing potions and another part of Flail of Ages but can only be added to Flail of Ages in Throne of Bhaal). Defeating the colourful Demon gives you 55 000 exp points (as much as for defeating Kangaxx).

- Rasaad's Adventure: On the way to the Heretic Temple you automatically encounter some strong believers of Selûne. They want to stop Rasaad. If you fight and defeat them you'll get some very useful items, e.g. there's something like Montolio's Cloak that gives good THAC0 for your second weapon. Heretic Temple: Gem of Seeing.

- Black Dragon: Fighter Mage used the Longswords Peridan and the Equalizer. Vhailor's Helm for producing a Duplicate was very useful as well. Nalia used spells first for destroying the magic protection of the Dragon. East Battle! (1st attempt!)!

- Same for the Red Dragon Firkraag (64 000 exp). Even on level INSANE easy Battle for the three! I don't really need Carsomyr.

- the Forests: Tethir etc. Nice surprise in Coran's cottage. Nalia died but I have the Rod of Resurrection.

- the Fighter Mage has reached 4 000 000 exp. but he hasn't got a level 8 spell slot yet. Nalia can already use Time Stop and Black Blade of Disaster if she wants to. I would like to get the spell Imprisonment but I haven't seen it anywhere yet.

- Now it's time to fight Bodhi. Hope that Drizzt is still waiting for me. Afterwards I want to go to Cromwell. I don't really need Crom Faeyr but it's nice to have it. - Yes, Drizzt was still waiting for me! Great to fight alongside him. Killing Bodhi was easy (91 000 exp). Don't forget to take the Gauntlets of Weapon Expertise (Legacy of the Master) out of the pentagon-shaped blood pool in the room with spikes and deadly traps.

- Cromwell: I want to have the Red Dragon Scale and Crom Faeyr. Equip yourself well for the future! I bought the Short Sword of Mask at Watcher's keep and 10x Oil of Speed in the Bridge District from a woman.

- It's time to go to Elhan with the Rynn Lathorne.

- Suldanessalar: Only fighting Irenicius' Dragon Nizi... (52 000 exp) was a challenge on level Insane. But Nalia used Time Stop and removed the magic protection from him afterwards it was much easier to kill him. I got a nice item from the Dragon for the Fighter / Mage: Bladesinger Chain! I can pass on the Robe of Vecna to Nalia that she can cast spells faster. Fighting Irenicus wasn't so difficult.

- Hell: Of course I want to get Blackrazor, my favorite weapon! I wanted to avoid that my neutral Fighter Mage turns evil by getting Blackrazor but I couldn't avoid it. Nalia tried to steal the Blackrazor again but it didn't work. The Fighter / Mage killed Sarevok on his own by using Blackrazor and Flail of Ages!

Fighting Irenicus or the Small Slayer and his Demons in the Final Battle was NOT so difficult on level Insane: 1st attempt. After all Demons had been killed Nalia used Time Stop and hit Irenicus/Slayer with Staff of Magi first for removing any magic protection and cast Black Blade of Disaster. With this powerful weapon Nalia hit Irenicus badly and after the Time Stop Rambo Rasaad joined here. The Fighter Mage was only a spectator first, later he joined them with Crom Faeyr and Blackrazor. Irenicus had no chance.

Result : A Fighter / Mage, Nalia and Rasaad yn Bashir managed pretty easily all challenges in Baldur's Gate II, Enhanced Edition on level Insane...I'm tempted to start a Swashbuckler (Thief, Fighter > good THAC0 and Whirlwind Attacks, level 24 > Use any item > Mage Script rolls > Time Stop) real Solo Walkthrough through BG II,EE...

Throne of Bhaal

The Fighter / Mage had too much stuff so he hasn't Ellesime's Amulet now. Doesn't matter! I want to get the improved Staff of the Ram and the Axe of the Unyielding!

I let Cespenar improve Flail of Ages by attaching the Flail Head of Poison to it (> Watcher's Keep level 2).

Sarevok has to get new life first before I can leave my hiding place, the Pocket Plane.

I summoned some other Companions for getting their equipment for selling. I also wanted to know what level Minsc, Edwin etc were at.

Saradush: I helped Lazarus to get his spell book back. Nalia got brilliant 9 levels spells like Imprisonment. She's already a Mage level 22 and has three level 9 spell lots. She has to be feared more now than the Fighter Mage !!!

I let Cespenar improve Bladesinger Chain. I have Aslyferund Elven Chain now. Great!

Gromnir Il-Khan: On the way to him I let Nalia's Planetar fight the Vampires. It's not really necessary because the Fighter / Mage is wearing the Amulet of Power (resistance to level drain > Aran Linvail) anyway. I found the Bronze Ioun Stone in the Vampire's Lair and have the Circlet of Netheril now. Nalia wears it with pride. Later in Gromnir's cellar I found a part of Foebane. Cespensar upgraded it. It's a great weapon! I already have so many great weapons for the Fighter / Mage that I don't really know what weapon to give to him. Probably Crom Faeyr and Blackrazor is best right now.

''This Party of three Characters - Fighter / Mage, Nalia and Rasaad yn Bashir - is already amazingly strong! Even on level Insane the Game play is nearly too easy...I don't have a more difficult version of Game play. My German package 'BG II, EE' contains only difficulty level Insane as the hardest one...''

Nyalee: She raised Yaga-Shura. Before you meet her you have to face some mean shadows. Sunray (> Daystar or Helm of Brilliance) is very useful against them.

Marching Mountains: The Fire Giants are quite strong on level Insane (yeah, a challenge!) and often they come by two or in groups. I let Nalia and the Fighter / Mage use Mislead! Rasaad stays close to the two Duplicates at a hiding place and Nalia and the Fighter / Mage attack without getting hurt as long as the Duplicates exits. Great Items at this place where Yaga-Shura's Heart is: Amulet of the Master Harper for Nalia because she's a Thief as well, Girdle of Fire Giant Strength etc.!

Aha, Rasaad's journey will go on to find Alorgoth. There's a new area waiting for me, Deepstone Clanhold - exciting! Great new adventure and great items but...you'll find out ourselves.

It's time for Watcher's keep (part of level 3+4): I want to get the Staff of the Ram and improve it!

So here you have an impression how I play BG II, EE...let's hope that there will be a great Baldur's Gate III one day!

After having played these two parties I might consider a real Solo Walkthrough BG I - Throne of Bhaal by playing a Fighter Mage. My time for playing is in God's Hands! I might not have time at all!

My personal Swashbuckler Solo Walkthrough for Baldur's Gate II, Enhanced Edition
I'm playing difficulty level 'Core Rules '. I never played any Solo Walkthrough before except in the Black Pits II. By playing in the Black Pits II I learned lots so I'm confident concerning a Solo Walkthrough. In order to really stick to a true Solo Walkthrough I have to make decisions that I usually wouldn't do. I have to kill Valygar before entering the Plenar Sphere, I can't do Hexxat's Adventure, Nalia can't join me for delivering her Stronghold etc.

My favorite Character is a Fighter / Mage but my choice for this Walkthrough is a Swashbuckler. The reasons for this decision: 1.) good THAC0 2.) able to use Magic (> level 24 > Use Any Item) 3.) disarm Traps and ability to open chests and doors 4.) set Traps and pickpocketing items like Ribald's Ring of Regeneration.

It's my personal Walkthrough here not an official one. I usually don't give details here etc it's just for me when I want to replay a Solo Walkthrough again.

I already started on Core Rules and the Swashbuckler is doing great! It seems to be a good choice.

That's what my Swashbuckler looks like: Strength: 18; Dex: 18; Con: 18: IQ: 16 (16 is necessary for using the Golem book afterwards > level 24 > use any item); Wisdom: 10; CH: 8

Weapon Proficiency points: Long Sword: ++; Cross Bow: +; Short Bow: +

Escaping Irenicus' Dungeon:

On my own without Imoen, Minsc and Jaheira. I'm a careful player so I decided to avoid certain Battles like getting the Long Sword Visconia for delivering the Djinni. I also didn't try to get Sarevok's two handed Sword...I was foolish enough to fight this Ogre right after the beginning in the Crystal Room. I had to flee and use many healing potions.

It was a good move to destroy these Mesphift (whatever it is in English) cages at once!

I stole Ribald's Ring of Regeneration and a Long Sword +2 from him.

I got Daystar and the Silver Horn of Valhalla. I was totally surprised that no raiders attacked me while switching areas. Usually when you play a Party you often get attacked in the beginning. So far the Solo Protagonist didn't face such challenges but I would have been prepared with Oils of Speed and Invisibility Potions.

=> Crucial for a Solo Protagonist is to have enough Oils of Speed and Potions of Invisibility. That's what I learned by playing these Solo Walkthroughs in the Black Pits II. You can get lots from a woman in the Bridge District close to the huge Temple.

I went very early to Watcher's Keep, level 1. I entered only the first room and already got nice items!

Rescuing the slaves (the ship) (> Tuigan Short Bow - 3x APR). With Charisma of only 8 the owner of the Slave Pub didn't give me access to his rooms yet. I had to rescue Aerie first > Ring of Influence, Charisma 18.

Rescuing the slaves (there was also a difference - the Winter Wolf in the Arena didn't show up, he always does when playing a Party). Hendak became the owner of the Pub.

I bought the Girdle of Hill Giant Strength (19) - Yeah! In Hendak's Pub I bought a special Long Sword (German: Rosenklinge) that improves your Charisma +2. Ring of Influence + this Long Sword: Charisma +20 - that's ideal for shopping.

I let the Silver Horn of Valhalla get upgraded. (Horn House in the Bridge District) (Horn upgrade: Diamond + 2000 Gold; Beljuril Gemstone > inside one of the chickens > Umar Hills + 5000 Gold => Iron Horn of Valhalla, crafted by Maheer in Waukeen's Promenade). The Berserker becomes my best friend! I reminds me of the Golden Calf Idol in the Black Pits II.

I went to Wauken's Promenade and bought the best Bracers from Ribald.

Trademeet and the Druid's place: Cernd defeated Faldorn. I had to get Belm!

I gave a Weapon Proficiency point to Scimitar > Belm.

Umar Hills: Ilbratha! > Mirror Image

The Swashbuckler has one disadvantage : His Attacks per Round (APR) - only one. So it's really good to get Belm, APR: 2x and have Tuigan Short Bow, APR: 3x. There's a red blood dart weapon +3, APR: 3x in Watcher's Keep level 1.

Oil of Speed helps a lot of course for fighting! Belm > APR: 5x

Buying the brilliant Firetooth +4 at Watcher's Keep doesn't make sense for the Swashbuckler, APR 1x only.

Oil of Speed and Burning Earth (Long Sword > Trademeet > Cernd's Adventure) is extremely strong against Trolls in Nalia's Stronghold: 3x dice 8 + THAC0 -3 + 1 HP Fire damage.

Back to Watcher's keep, level 1 again. I used Oil of Speed and killed the Golem. By using an Invisibility Potion I had access to more rooms and got nice useful items.

Level grinding: At Nalia's Stronghold the Swashbuckler reached level 13 (660 000 exp).

Swashbuckler: level 13: AC-5; THAC0: 7 (Belm, APR: 2x); HP 12-19

Now I would like to do Haer 'Dalis Adventure for getting the Boots of Speed. Does it already work with two Potions of Clarity and some Oils of Speed and Invisibility Potions?

''It's really nice to play a Swashbuckler, I enjoy it a lot. Because of his bad APR x1 I'm not sure if a Fighter / Mage had been the better choice for a Solo Walkthrough. For sure the Fighter / Mage is the stronger Fighter and by using the Spell 'Knock' he would be able to open doors and chests.''

I managed! I have the Boots of Speed now! So I can travel fast again! I like it a lot! But it was a real challenge!

First me alone against the 6 in the Sewers! This worked pretty well but the real Haer'Dalis Adventure...I nearly reached my limits on Core Rules at this level 13. I had to come into the Galatic Prison by using an Invisibility Potion. Why? One of the Bounty Hunters (11000 exp) likes to stun you. Later Arrows of Biting and Bolts of Biting, Oil of Speed, Potion of Clarity and lots of Potions of Invisibility helped enormously. Great challenge on Core Rules for the Swashbuckler. This was by far the hardest challenge so far!

Swashbuckler: level 14 now

It's time to go back to Nalia's Stronghold or to kill the Rakshasa for delivering Trademeet from the Djinnis.

Great to have this Baldur's Gate Wiki here!

My favorite pages

 * The Black Pits II: Gladiators of Thay Walkthrough (Strategy) by Gejadus
 * The Winged
 * Blackrazor
 * Black Blade of Disaster
 * Ring of Gaxx
 * Kangaxx
 * Staff of the Magi
 * Staff of the Ram
 * Axe of the Unyielding
 * Baldur's Gate: Siege of Dragonspear Walkthrough by Enilwyn
 * Fighter / Mage
 * Monk
 * Rasaad yn Bashir
 * Swashbuckler