Talk:Spook/@comment-37.201.241.51-20180517164410/@comment-3234315-20180517173822

That's what I read from If the creature does not make a successful Saving Throw vs. Spell, it turns and flees at maximum speed as far from the wizard as possible. The creature suffers a Saving Throw penalty of -1 every 2 levels of the caster, up to a maximum of -6 at 12th level. and the gameplay section.