Deck of Many Things

Get Deck of Many Things either by killing or pickpocketing Aesgareth, the gambling Cambion. Stealing from him before the gambling has no effects on the card game itself, as all cards are drawn from another Deck, which code is PLOT02H.

In-game description
"Each card in this deck is a metallic plate, each adorned with a distinct portrait of its own. The card shimmers with power, and while each deck of many things is different, all legends agree that this kind of artifact holds great power and is not to be used lightly. The exact contents and powers of the deck cannot be known unless the cards are drawn... but once drawn, the effect on the user is irreversible. Supposedly, a deck of many things can only be used so many times until it disappears and moves elsewhere in the multiverse... for what reason, no one knows."

Gameplay
You’ll be able to draw three cards, any further attempt will make the item disappear.

1st

 * 1st BAD draw
 * DONJON: User Imprisonment, save vs. death at +8 penalty neg
 * RUIN: Lose 100000


 * 1st GOOD draw
 * EURYALE: User all saving throws +1 penalty permanently, no save, no dispel, not curable
 * FLAMES: Summons hostile creatures, one Balor and four Fire Elemental
 * GEM: One rogue stone, king's tear, star sapphire, emerald and diamond added to inventory
 * JESTER: User receives 50,000 XP

2nd - If 1st is bad draw

 * 2nd BAD draw
 * VOID: User Disintegrate, save vs. death at +8 penalty neg


 * 2nd GOOD draw
 * KEY: Ring of Protection +3 added to inventory
 * STAR: User gets int +1 if has mage class, if not, gets dex +1 if has thief or bard class, if not, gets wis +1 if has cleric or druid or shaman class, if not, gets str +1
 * ROGUE: User Dire Charm for 600000 rounds, no save, no dispel, kill and revive the user to cure
 * SUN: Party receives 300,000 XP
 * VIZIER: User Mantle for 1200 rounds

2nd - If 1st is good draw

 * 2nd BAD draw
 * VOID: User Disintegrate, save vs. death at +8 penalty neg
 * MAGICIAN: User turned into a rabbit  no save, dispelable.


 * 2nd GOOD draw
 * KNIGHT: Summons four hostile Demon Knights
 * ROGUE: User Dire Charm for 600000 rounds, no save, no dispel, kill and revive the user to cure
 * SUN: Party receives 300,000 XP
 * VIZIER: User Mantle for 1200 rounds

3rd - if any bad drawn

 * 3rd
 * SKULL: Summons hostile Death Shade, tries to kill the user, disappears once the user is dead
 * THRONE: Party receives 1,000,000 XP
 * MOON: User gets +10 Hit Points permanently
 * FOOL: User wisdom set to 3, no save, Remove Curse to cure; User confusion for for 1 turn, no save, dispelable, Remove Curse to cure
 * COMET: User gains +5% fire resistance permanently
 * ERINYES: User all ability scores +1 for 7200 sec, no dispel

3rd - if all good drawn

 * 3rd
 * SKULL: Summons hostile Death Shade, tries to kill the user, disappears once the user is dead
 * MOON: User gets +10 Hit Points permanently
 * TALONS: User blinded, no save, Remove Curse to cure
 * FOOL: User wisdom set to 3, no save, Remove Curse to cure; User confusion for for 1 turn, no save, dispelable, Remove Curse to cure
 * COMET: User gains +5% fire resistance permanently
 * ERINYES: User all ability scores +1 for 7200 sec, no dispel

4th - BALANCE
"The card shows an old man with flaming-red hair and fiery eyes staring out at you. In his hands, he holds a scale, the small silver bowls evenly balanced. The card is clearly labeled "BALANCE." Almost immediately, you realize that the man is the creator of the deck. The image both smiles slightly and nods to you, tapping the scale in his withered hands. What remains of the deck of many things begins to fade suddenly... and within the space of a moment, it is gone forever."

Gameplay (community)
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