Talk:Aec'Letec/@comment-142.254.100.248-20190616154100

Core difficulty, I was using an archer-based party. I decided I was too lazy to get the proper protections (previously I'd used invisibility in particular to set up alpha strikes) and just sent in Kivan, Khalid (set up as archer), Coran and Garrick (with shortbow) armed with arrows of detonation, Jaheira (configured as a slinger-archer with belt of big fists and gauntlets of dex) with +2 sling bullets and my charname (a crossbow archer) accidently used bolts of biting which probably didn't do any actual damage. The only buffs I had ready to hand after the exhausting events of the Tower were potions of speed and heroism.

After chewing up the cultists upstairs with conventional tactics (prioritize spellcasters and assassins when visible, use hitpoints to suck up their damage), I just dropped everybody down the stairs and opened up on the demon itself.

While the demon is immune to both the arrows and the explosions, it is perfectly positioned for the blast to hit everybody else. At this point in the game the four archers between them were firing 11 arrows per round, and the cultists died on either the first or second volley (ie, first half of the round). The demon keeled over shortly after I swapped in acid arrows, I think most of its HP had already been removed by Jaheira.

While brutal and effective, the demon still got two of my people with its death gaze. Luckily I had a scroll of protection from magic, dispelling one of those effects and my party after the Tower had two random arrows of dispelling which thankfully saved the other party member.

This tactic combined with actual proper defenses against the gaze would probably work easily, and on higher difficulties, as the basic concept (the demon can't be hurt by arrows of detonation but his cultists will die before they can even move if you bring enough bows and haste) seems sound.