Talk:Edwin Odesseiron/@comment-192.99.32.226-20180612223252/@comment-192.99.32.226-20180613004037

Just tried your suggestion and it worked, so thanks!

For anyone else in this situation the process using EEKeeper is: - Kill Edwin - Save Game - Open the save in EEKeeper and remove the global variable "EDWINABANDONED" and the journal entry for "Edwin and Dynaheir" - Navigate to "%UserProfile%\Documents\Baldur's Gate - Enhanced Edition", then backup and open the file "Balder.lua" (The line breaks did not display correctly in Notepad so try Wordpad) - Add the line "SetPrivateProfileString('Program Options','Debug Mode','1')" (without the surrounding quotes) and save - Load your game, and then press Ctrl+Space - Enter "C:CreateCreature("edwin")" (again, without the quotes)

Just FYI I'm not sure if anything I mentioned will have any other unintended consequences, as I am writing this after only just having done it myself, but no further play. One other note: it seems there are other creature codes for edwin ("e35", "edwin", "edwin2", "edwin4", and "edwin6"). In my case I simply used "edwin".