Board Thread:Suggestions on Baldur's Gate Wiki/@comment-38062337-20190116020414/@comment-3234315-20190116171639

LOL … that template documentation has only one, and the most redundant parameter "documented" …

Unfortunately I can't really tell completely what's behind them all.
 * projectile_specs: I think, you've already changed this somewhere – looked good; search the spells for examples if you need more info on that; not every spell has a projectile, I think; oh, and that odd 18.75 instead of 20 … the person who contributed this info might have had the mod Sword Coast Stratagems installed when acquiring the value ;)
 * aggro_friendly_npcs, affect_playable_friendly_hostile: I know that I've seen this info somewhere with Near Infinity, but can't recall where and under which circumstances; leave it empty if you don't have info
 * bypass_magic_resistance: Near Infinity, "Dispel/Resistance" on an "Effect" – there are four options:
 * Natural/Nonmagical – not handled as a spell, bypasses resistance and can't be dispelled
 * Dispel/Not bypass resistance
 * Not dispel/Bypass resistance
 * Dispel/Bypass resistance
 * break_invisibility: I currently don't know how to acquire this info
 * spread_specs: no idea at all, sorry

Do you know and use Near Infinity?