Attacks per round

Work in progress

Attacks per round (APR) refers to how many times a character may attack with their weapon(s) each round (6 seconds). The number of attacks a character can make depends on several factors, as discussed in the following sections

Class Group
Most class groups get a single attack per round. Monks gain +1/2 APR every 3 levels when fighting unarmed maxing at 4 apr at level 18. Warriors get an extra +1/2 attack at levels 7 and 13. They may get additional bonuses based on their level of proficiency with their main-hand weapon.

Gear
Most non magical melee weapons offer a single attack per round with these exceptions:
 * Bows (long or short, but not crossbows) have a +1 APR bonus
 * Throwing daggers have a +1 APR bonus
 * Darts have a +2 APR bonus

Certain magical weapons provide add an additional attack per round, over what the base weapons offers. For example, The Tuigan Bow's +1 bonus brings it up to 3 attacks per round (which doesn't include an proficiency bonuses).
 * Belm (Scimitar)
 * Kundane ([hort Sword)
 * Ninjatō of the Scarlet Brotherhood
 * Tuigan Bow (Shortbow)
 * The Army Scythe (Crossbow)
 * Drow Crossbow of Speed

The Gauntlets of Extraordinary Specialization have a bonus +1/2 APR.

Dual Wielding
(WIP)

Effects
(WIP) Haste, improved haste, HLAs)

Examples
(WIP)