Magic License in Athkatla

The Cowled Wizards are an organization that places and enforce magic laws upon Athkatla.

The Cowled Wizards place strict laws forbid casting unlicensed arcane spells in Athkatla.The casting of one will lead to the arrest of those involved. If they resist, they will be killed. After they are arrested they go on trial in a building in the Athkatla Government, where the leader decides what punishment they get. They can be executed or they may be sent to Spellhold, a magical prison.

The license to cast arcane spell can be purchased by Corneil in Council of Six Building, Athkatla Government district. After purchasing, the enforcers no longer appear.

Before purchasing, PC party has one warning by a Cowled Wizard teleporting in.

After that, casting once more will get warning with three enforcers teleporting in to attack. After killing them, PC party has one whole day to cast arcane spell without any disruption.

After that, more casting will summon more and more enforcers with one day delay between each transgression.

After the final fight with enforcers, no more will be called upon further casting in Athkatla.

Note: While a majority of players will buy the license to have freedom and no trouble in playing. More than 1/4 wont pay and simply adjust to the gaming style of no casting arcane spell inside the city. And a minority of players would do that until they are strong enough to actively lure in the enforcers for xp, loots, and the simple experience of fighting mage bands. https://forums.beamdog.com/discussion/18856/bg2-pay-the-cowled-wizards-or-not