Talk:Exploits/@comment-2601:485:4280:AAD0:300D:146C:29CA:106D-20191217034743/@comment-3045005-20191217122918

It sounds like it is true, and the experience this user had was because they took EXACTLY enough damage to kill them:

https://forums.beamdog.com/discussion/69785/saved-from-death-at-level-1-via-damage-resistance

"This is original BG1 behavior. Pre-ToSC even."

"The original game was bugged, such that damage that exactly equalled your HPs would kill you. If for example you had 13 HPs, damage of 13 HPs would kill you, though if the damage rolled was 14 or more you would be left with 1 HP. That bug was only identified quite recently and still exists in the current retail game. I think it should be fixed in the next full release."

Some other tests of the mechanic:

https://forums.beamdog.com/discussion/comment/833874

"You need to fulfill all these conditions as far as I know:

-Be level 1 -Have all of your HP -Your maximum HP is 13 or lower"