Talk:Monk/@comment-188.22.101.193-20180205134627/@comment-88.153.170.45-20190518085950

I agree that the advantage of a Monk is his ablity to be independent and play solo or with a very small party. Which allows him to level up much faster as he is literary gaining 6 times the exp. Also maybe in groups Monks could become very strong as they don't need healers. So a 2-3 monks and 3 mage party could be very strong? At least in the numbers of enemies they can kill without needing overly complicated preparations, tactics or buffs.

I also agree with those eariler suggested builds. Monks are a little better then normal fighters. Also the suggest AC confused me at first but its makes sense as this does not take into account rings and the Dex bonus.

But I also agree that they can't compare to real tanks such as Barbarian with Defender of Easthaven or even just a simple Kensai who wears a shield and buffs his AC with a poition or priest buff. They are also downright pathetic when compared to Kensai/Mage or any Fighter/Thief dual class in dmg output.