Seven Suns

The Seven Suns is a merchant organisation that has its base in Southwest Baldur's Gate and operates within the Sword Coast.

In Chapter 5 the player is sent to investigate the Seven Suns by Scar. When you first enter the building a merchant inside will hail you and tell how something strange has been going on inside the organization recently. Talking to another one of the merchants three times will cause it and all the other merchants to turn into doppldangers. Kill all the doppledangers on the floor, upstairs and in the basement and then go back to Scar and tell him about the Seven Suns doppledanger problem.