General stores (southwest Baldur's Gate)

Weapons and armor
The third General Store in southwest Baldur's Gate is located close to the southern city walls, right across the street from the second one and west of the Merchants' League Estate. It's entrance lies in the shadows, and once inside, the party finds themselves in somehow familiar surroundings.

Two long swords, an Oil of Fiery Burning and 65 gold can be found in the shelves, a barrel and the bag; neither the storekeep nor the customers care about taking them. While these commoners are only here during daylight and into the first evening hours, the store itself is open twenty-four-seven.

Buy and Sell
The selection of items the storekeep offers differs between game editions: mostly basic armor and weapons, with a Large Shield +1 in the original game, but a katana and a wakizashi in the Enhanced Edition.
 * On top of that, he shares his stock with three other merchants in the city in the original Baldur's Gate,[b] meaning, what is bought here can't be bought anymore at their stores and what is sold here can be found again at them. This doesn't apply to the Enhanced Edition.

He buys gear – and also jewelry, gems, potions and scrolls – at half their value, with a depreciation rate of five; see below for a detailed list. He will identify items for one hundred gold, and a rogue would need a Pick Pockets skill of ten to successfully steal from him. If a theft fails, a Flaming Fist Enforcer with two colleagues will try to arrest the party.

Items, this storekeep buys