Talk:Cleric/@comment-107.167.109.167-20180718162902/@comment-80.146.0.224-20181110191031

It might be random, but for 1 Turn it will in a 30ft radius increase your allies stats for 1 point every 6 level of the caster, or decrease the enemy stats for the same value (HP is +/-5 per 6 levels of the caster).

Need to check two things:

If you decrease the int of an enemy mage, whould that not also wipe a few spells from it's memory?

The description says it effects all creatures within 30ft, meaning my allies might for example all get very high str, while my enemies might not even be allowed to wear plate armor anymore? Sounds a little to fantastic to be true and I doubt, that you could make them strip their items...

Next run: cleric it is.