Baldur's Gate Wiki:Game source files/BCS/GNOLLF

The script GNOLLF.bcs handles AI behavior of gnolls.

The script as it appears in all games except the Baldur's Gate: Enhanced Edition, whether or not its expansion Siege of Dragonspear is installed.

IF AttackedBy([ANYONE],DEFAULT) THEN RESPONSE #100 AttackReevaluate(LastAttackerOf(Myself),45) END

IF Delay(15) See(NearestEnemyOf(Myself)) Exists(LastAttackerOf(LastSeenBy(Myself))) NumCreatureGT([ENEMY],1) THEN RESPONSE #100 RandomWalk END

IF See(NearestEnemyOf(Myself)) THEN RESPONSE #100 Help AttackReevaluate(NearestEnemyOf(Myself),45) END

Baldur's Gate: Enhanced Edition
IF StateCheck(Myself,STATE_PANIC) THEN RESPONSE #100 RandomWalkContinuous END

IF AttackedBy([ANYONE],DEFAULT) THEN RESPONSE #100 AttackReevaluate(LastAttackerOf(Myself),45) END

IF Delay(15) See(NearestEnemyOf(Myself)) Exists(LastAttackerOf(LastSeenBy(Myself))) NumCreatureGT([ENEMY],1) THEN RESPONSE #100 RandomWalk END

IF See(NearestEnemyOf(Myself)) THEN RESPONSE #100 Help AttackReevaluate(NearestEnemyOf(Myself),45) END