Talk:Durlag's Tower/@comment-44707817-20191224023918

One fun tactic on the third level is to have an invisible thief run past the fireball room an remove traps. Then have a character with the boots of speed run into the central or south paths to get the monsters to chase them. They run back to the party still asthe level entrance. Slam the door shut behind him and listen to the monsters burn in the fireball. Easy way to clear out two of the three paths.