Guard (Merchants' League Estate)

"If I were you, friend, I'd go talk with Brandilar."

Two guards are stationed on the Merchants' League Estate's main floor in southwest Baldur's Gate and may or may not support Gorion's Ward during their investigations there.

Investigating the Merchants' League Estate

 * If the guards react at least friendly to the party, they may point them to Brandilar if spoken with. Charming them will also result in this.
 * They have nothing to tell if Zorl isn't Zorl anymore.
 * If Gorion's Ward already was captured by the Flaming Fist, they react unwelcoming.