Talk:Firewine Bridge/@comment-4068480-20140110065501

The best way I've found to slay Kahrk was to immediately flee from his sight. Once he's disengaged, save and rest. When you go to re-engage him, he should no longer have his protective sphere up, Protection from Normal Missiles, I think it was -- though it seemed to counter spells as well, since I saw most fail without a saving throw.

Considerably easier to slay him, then. You'll find that if you save after resting, then reload, he'll have his sphere again. Seems it's automatically applied to him, though it does wear off in time (hence resting).

Call it cheating, but he was proving to be way too much trouble for 3500XP.