Talk:Clara/@comment-2003:C8:6F3C:E37:7DA5:8B15:3BB0:469E-20190411171243

I have actually managed to have them both in one party a few times. There's a glitch I have managed to trigger at least three times. It's been a while but as far as I can recall, it involves causing the characters to walk during the dialogue / making them walk or do something in the split second before the dialogue / cutscene kicks in. As far as I remember, if you manage to move Clara out of Hexxat's reach, even just a little bit before the killing animation kicks in, Hexxat cannot kill her and Clara stays in your party. Then Hexxat still approaches you and you can let her join you if you want. This way you can tag both of them along. If you want to keep them both though, I wouldn't suggest detaching Clara ever again. In one playthrough, once I detached her after triggering the glitch and having them both, she dissappeared, although another time she just returned to the Copper Coronet and I could talk to her normally. Another time she returned, but I couldn't pick her up anymore nor talk to her.

It's interesting to see other people have also found ways to keep her in the party. I gotta try the trick with Protection from Evil myself!