Talk:Robe of Vecna/@comment-88.91.183.104-20170524065847/@comment-47.54.77.114-20191028114503

I need to disagree with the reply. Kensai->Mage (the dual class) isn't necessarily to do physical damage (although with the +3 stun-katana, nobody's going to 'sack the quarterback' either way). It's to stick touch-spells, to have enough HP to survive the occasional mess up, and for the AC bonuses. Kensai->Mage can and still very much excels at any casting style you care to do.

I used mine in concert with two other mages to take down enemy mages and clerics (my usual technique is a cleric's breach followed by 3 timed and simultaneously cast magic missiles. Then the mages horrid-wilt the living snot out the rest of the enemy party. The fighters are there mostly to give the enemy party something to look at while the magic happens.