Talk:Armor Class/@comment-68.230.13.84-20180918171623/@comment-3234315-20180918185324

Okay, back from the testing grounds.


 * Enhanced Edition, normal character with base/natural and effective AC of 10
 * equipping Leather Armor (AC 8) results in an AC of 8
 * setting with EE Keeper the base AC to 5 changes nothing
 * setting the effective AC to 5 shows 5 as AC in the inventory screen; equipping the armor now reverts it to 8 (because that's the armor's effect: setting the base AC)
 * setting both values to 5 has the same effect as the above

So I guess, we can completely ignore the given natural AC, all that's counting is the effective AC. If that's lower than any armor's base AC – forget the armor (except for possible bonuses).