Ulcaster


 * AR4100

There are a couple of ambushes in the zig-zag, single file switchback paths in the south, and unless pathing nodes are set to a high count, party members will walk away from the main party, sometimes three at a time. Ulcaster and Icharyd only show up at night.

The Ulcaster map is a little tricky in that the Area Map is not the same picture as the actual map the party walks on, and the path up to the top of the cliff at 3150, 1970, is not visible on the former.


 * Wilco at 2100, 2400 is a messenger who informs the party that Baldur's Gate requests that Amn not raid its ore shipments, and Amn has the same request of Baldur's Gate.
 * Hobgoblin - 2050, 2630, Boots of Stealth. Give them to Zhurlong in the Burning Wizard Inn, or give him the pair from South of Beregost, or keep both
 * Furret - 150, 950, is selling a Turquoise as a magic gem, through dialogue. Would you trust a game developer, whose sole task in life is to make things difficult for people-I mean, provide them with scintillating and uproarious entertainment? Well, then. Can be killed without loss of Reputation. This one is easy enough to roleplay, by not killing him until the swindle is found out, and surrounding him so he cannot walk his few steps before disappearing (less roleplaying than convenience for the devs) is a game of skill in itself; consider it adding to the fun.
 * Icharyd - 4255, 1255, attacks after a brief speech. Used to attack only at night, but attacks anytime now in ToSC 1.3.5521. 950XP, +1 Flail
 * Ulcaster - 2810, 740, Used to appear only at night, but appears anytime now in ToSC 1.3.5521. Among his conversation statements is the fact he wants a copy of History of the Darkness, found in the Vampiric Wolves' room in the Ulcaster Ruins, Gullykin (two copies), and West Baldur's Gate. Giving him this book is a repeatable quest; 1000XP three times.
 * The Vampiric Sword sounds great, but it is effectively cursed in every way except it can be removed. A heavy collector's item, at best, and the two components needed for it are worth 2,400 XP elsewhere. Bring both the Idol of Kozah (give to Gallor for 900GP; the 2 reputation lost is almost a blessing if Neutral characters are in the party, it might stop them bi*ching for a little while) and the Ancient Armor (give to Ghost for 1500 XP) to Ulcaster and he will give the Vampiric Sword (Long Sword +1, does damage to wielder and heals target). If the Idol was obtained without killing the Doomsayer at the Archaeological Dig, this will not work.


 * Entrance to Ulcaster Ruins AR3901.

Nearby areas

 * Eight hours north to Temple or northwest to Beregost
 * Eight hours south to Northeast of Nashkel
 * 24 hours east to Firewine Bridge via Northeast of Nashkel