Ranger

Ranger can use like the other three warriors nearly every weapon and piece of armor. Unlike the fighters and paladins, rangers are devoted to protecting nature and their own survival whilst doing their duty. Because of that, they must be strong, wise, tough and agile to survive long. Because they have four primary abilities, they are the strongest class in ability points and when can get 90 or more ability points easily. They have stealth mode, racial enemy and charm animal/mammal as special abilities.

Racial enemy
Ranger tend to focus on a particular animal, having a +4 attack roll versus the racial enemy. But they have -4 encounter reaction against that enemy, increasing the chance of suffering attacks. It can be applied to:
 * Carrion eaters
 * Ettercaps
 * Ghouls
 * Gnolls
 * Hobgoblins
 * Kobolds
 * Ogres
 * Skeletons
 * Spiders

Stealth
All rangers and thiefs can hide in shadows if they wear leather armor. Every ranger starts with 25%+ race bonus at level 1 to successfully hides in shadows. They gain +7.5% chance for every gained level. This mode can be useful to sneak past enemies or to launch surprise attacks.

Charm animal/person
Rangers can charm animals and persons to prevent fights or to gain advantages.