Talk:Lich/@comment-62.239.159.6-20190509142543

Just fought Kangaxx a couple of days ago. Traps planted where he appears always seem to do some good initial damage before he gets any spells off. At the time I had the helmet that can cast simulacrum on Mazzy. I equipped her with the amazing Daystar sword, used simulacrum. Chanted, Blessed party and Neg Plane Protection on Mazzy (don't know if this works or is required against liches but just in case. Also Mazzy and Korgan as the two melee fighters for this fight drank those stripy blue and pink potions that add 5 to their save rolls (imprisonment casts from Kangaxx can still be a problem sometimes but this seems to help against resisting imprisonment maybe?). Also any mages in the party should cast Melf's Meteors as they seem to be able to do a tiny bit of damage (ie hit for 7, 6 damage resisted, so 1 damage per hit)! Started fight and will trap damage plus the Mazzy Simulacrum Sunray pretty much killed first Kangaxx form. Usually Mazzy simulacrum gets dispelled though which is why you should use its Sunray asap. "nd form, use 'real' Mazzy's Sunray and then hack away with Daystar whilst any mages are at range using Melf's Meteors. Kangaxx will be trying to 'imprison' continuously Korgan and Mazzy (I was trying to have Korgan be the 'target' of Kangaxx as he was just there as a diversion - his +3 weapon was not doing any damage whereas Daystar acts as a +4 against undead so was hitting). Thanks to those stripy potions, he was unable to imprison them and eventually fell. Party were only around level 12 or 13 on average. You don't have to use Korgan and Mazzy - anyone who could wield and hit often with Daystar should manage!