Talk:Hexxat/@comment-91.79.46.243-20190327190321/@comment-210.19.183.214-20190821035301

Hexxat (and the other new EE NPCs) comes with 4 quests and 4 new areas to explore. Valen mod has 1 quest and more banters. Having more content is better than having more banters.

Beamdog has restrictions when modifying the game so they can only make minimal changes on the existing content. Mods don't have such restrictions so they can add as much banters as they want.

NPCs should have about the same amount of banters as the other NPCs. It would unbalance the amount of banters if Hexxat would have a banter for each vampire encounter or non-evil temple/cleric/paladin encounter. There are too many such encounters. You don't see Dorn making banters for every bloody battle, or Rasaad for every unlawful act, or Neera for every wizard encounters.

Level drain is overpowered (and so is Valen mod). In the base game, players have only limited level drain, only on a few items/spell, and limited to a few rounds, low percent chance of happening (~5% per hit), or can be saved against. It is too OP to have any character have permanent level drain.