Jester Song

Unique ability of the Jester, a bard class kit.

Gameplay

 * Effect details:

The Jester's song does not help allies. Instead, every opponent within 30 16 feet radius must save once per round every 7 secs to avoid falling under its effects for 7 secs:

1st level: Non-deafened enemies must make a save vs. Spells at +2 bonus or be confused (nonmagical) 15th level: Non-deafened enemies must make a save vs. Spells at +2 bonus or be confused (nonmagical), and must save vs. Spell or be slowed (nonmagical) 20th level: Non-deafened enemies must make a save vs. Spells at +2 bonus or get confused (nonmagical), must save vs. Spell or be slowed (nonmagical), and must save vs. Spell at +2 bonus or be knocked unconscious (sleep, nonmagical)