East Baldur's Gate


 * This is about the area in Baldur's Gate City. For the area that lies to the east of north of the city, see Farmlands

Maltz' Weapon Shop, 1st floor AR0803
 * Lucky Aello's Potions. All cursed potions are colored differently than their normal counterparts, except for one; all of Aiello's potions are cursed except for the Potion of Perception, with its boost to Thief skills.
 * Niklos. Directs to the Thieves' Guild
 * Keexie Tavern, AR0154. Just a tavern
 * Thieves' Guild AR0153
 * Black Lily
 * Manual of Quickness of Action +1 Dexterity behind Black Lily
 * Narlen Darkwalk
 * Sorcerous Sundries AR0703
 * Arkion
 * Elfsong Tavern AR0705
 * Brevlik
 * Cyrdemac
 * Shop of Silence AR0809

Transitions
Once the party has gone to transition between an area and any other area adjacent to it, even if they do not actually visit it, they can thenceforth travel to that area once on the transition map; it takes 0 hours. As with other World Map transitions, the direction the party was traveling from affects which side of the map they enter a map

Because two areas are split by a wall through the center, and each side of the area can only be visited by traveling from the adjacent zone. E.g., Northeast Baldur's Gate, east side, can only be visited by transitioning from the areas south of the City Wall except Southeast Baldur's Gate (East Baldur's Gate, Baldur's Gate Docks, and Southwest Baldur's Gate. By the same token, Northeast Baldur's Gate, west side can only be visited from Southeast Baldur's Gate and the areas north of the wall. The other split area is West Baldur's gate; its western section, and the merchant there who buys Ankheg heads, is only accessible from Southwest Baldur's Gate and  Southeast Baldur's Gate
 * Sewers
 * Northeast Baldur's Gate, east side
 * Southeast Baldur's Gate