Talk:Turn Undead/@comment-80.146.7.188-20181118130709/@comment-3234315-20190514133731

Perhaps that explanation is written unclear …

Creature files have a parameter "(Turn) Undead level". If Gorion's Ward is a cleric or paladin, this isn't something that is or can be changed without using the EE Keeper (the original Keepers didn't have this feature, IIRC). Usually its value is and stays at 0 (just checked a savegame with a level 4 Viconia).

It might, however, happen that creatures you encounter have a different value here. That isn't the case for BGII:EE, but is applied to seven SoD creatures. I guess, no one in the original games.

And if this value would have any use at all, that "(Turn) Undead level" would have to be added to the undead's "level" from the above formulae, as well, which isn't explicitely mentioned.

I guess, in general – with the exception of those seven undead in SoD –, you can simply ignore the "(Turn) Undead level", as your cleric's, as well as the undead enemy's will always be zero – just calculate with the experience levels instead.