Improved Haste

Each affected creature functions at double its normal movement and attack rates. A hasted creature gains a - 2 initiative bonus. Thus, a creature moving at 6 and attacking once per round would move at 12 and attack twice per round. Spellcasting and spell effects are not sped up. There are three major differences between the third level wizard spell Haste and this spell. The first major difference is that there is no period of fatigue following the expiration of the spell. The second major difference is that this spell will only affect one creature. Third and finally, this haste spell actually doubles the number of attacks for the hasted creature. Note that this spell negates the effects of a slow spell. This spell is not cumulative with itself or with other similar magic. This spell lasts for the duration or until dispelled.