Talk:Lich/@comment-188.110.64.29-20181024194914/@comment-8506165-20190515212551

Well, whether they are actually de facto enchanted or not, they always behave as +1 in every single test I've done, when it comes to determining what they can hit.

Further tests:

Attacking Rasaad with AoD - Rasaad is over level 20 and thus is immune to normal weapons:

https://i.imgur.com/pm7jelv.png

Attacking a Magic Golem with AoD - Magic Golems can only be hit by normal weapons:

https://i.imgur.com/IHLSlyB.png

Attacking a Flesh Golem - requires +1 or better to hit:

https://i.imgur.com/4R0bJZj.png

Attacking Bodhi - requires +2 or better:

https://i.imgur.com/3jQkYML.png

All screenshots again taken with mundane shortbow equipped with AoD.

So whatever they "technically" count as, for purposes of what they can or can't hit I can't really see how they're anything other than +1. I could go grab a load of other screenshots of me attacking various different creatures with various different weapon immunities, but I think you get the point. Maybe the game just codes "magical" as synonymous with "+1 or better" when it comes to immunities? I don't know if there's actually a single specific creature that would not get hit by a "magical" but "non-enchanted" weapon, but would get hit by a weapon with only a +1 enchantment.