Talk:Drizzt Do'Urden/@comment-2601:14C:8200:1680:E10E:F446:6103:5A9-20191018080659/@comment-16405859-20191018104945

1. I don't know if any "gnoll cheese" used to work in EE but in the version I have here (2.5.17.0), it should *never* happen. His scripts will never let the gnolls kill him while he's standing there doing nothing. The note that says "confirmed to work in BGEE" is either outdated, or was never true at all.

2. The EE seems to have also eliminated the "force talk" exploit - most of it if not completely. If you initiate talking then cancel the action, the NPC will immediately be made "unstuck". And yes in EE he has invisibility detection.

3. Not really. He indeed has -10 AC, but this value is not adjusted by DEX yet. He has 20 DEX, which means he gets another -5 to AC.