Talk:Generic Buildings (Baldur's Gate)/@comment-43741529-20191201211052/@comment-3045005-20191202203443

The numbers I had removed were presented without context, the page didn't label them as opcodes or explain what they meant. On this page I gave the context for what the numbers mean. On top of that, the effects with numbers already had unique names -- I wouldn't have removed the numbers if it was something like Effect (35), Effect (38), Effect (72), because in that case they share the same name and are needed to differentiate between them, as here.

I'm actually not sure what you mean about the links. In your other post you said links in the header, but now you say links in the headings.

To my understanding one meaning of "header" is the upper portion of a page, so you could mean the title "Generic Buildings (Baldur's Gate)," or possibly the introductory text, so you might mean "The city of Baldur's Gate is full of generic buildings, primarily homes" etc. Links in that section.

But "headings" could be referring to the section headings, like "Northwest Baldur's Gate" shouldn't be a link?

But you're also talking about the area codes, so are you referring to the area codes being ugly as identifiers?

I feel like there are too many of them in too many vague positions to name them well. "Generic home west of the previously-mentioned home and across the street from the store?" Or number them 1 2 3 4 5 by area? "Generic Homes (Northwest Baldur's Gate)#Generic_Home_3"?

Really I just wanted to start getting the info added. The fact that they are minor areas and don't take much text to describe made me think they would work on one page like this. And because they all sort of fit into this category of nondescript generic buildings with minor loot. Should every one have its own page? Maybe, so that a screenshot can help identify it? But what would it be called if we can't use the area codes?