Talk:Mauler's Arm/@comment-162.231.124.69-20150726075858/@comment-29690506-20160824113813

1. DON'T use melee weapons on arcane spellcasters EVER. They should stay away from melee fights with any means possible (unless they are multi- ones like Fighter/Mage). ONLY exception - charmed weapons like Staff of the Magi and ONLY as secondary weapon, because of their abilities to cast Invisibility on Mages helping them to run away and regroup. It saves you lots of spellslots of Shadow Door and other useless ones.

2. DON'T use Aerie as a healer. EVER! All healing spells should be casted in MELEE! Remember p.1. Use her as a Bard who got devine spells instead of his useless pickpocketing skills and light armour (you will have Drow chains +3 and +5 for that anyway). Bard with Heavy shield, Chaos, Sunray, Chaotic Commands, Resurrection and other Good Ones. Basicly, you loses 1.5 arcane lvls as multi, but you got the same amount of cleric spells in your 2nd Spellbook.

3. Mauler's Arm - you will need it only if you have Mazzy, Jaheira AND Viconia in your party. Otherwise you won't need another Strength boost in addition to belt+19 and gloves+18/00 that you can got in the very beginning of BGII. Just DON'T use it at all.

So, in short: Aerie is ranged buffer/debuffer, not melee damager/healer, Mauler's Arm is a junk. Thank you for reading.