Baldur's Gate Wiki:Game source files/BCS/SPWNDEAD

IF XPLT(Player1,400000) Entered([ANYONE]) THEN RESPONSE #100 CreateCreatureEffect("skelwa01","",[-1.-1],S) // Skeleton Warrior CreateCreatureEffect("shadow01","",[-1.-1],S) // Shadow CreateCreatureEffect("shadow01","",[-1.-1],S) // Shadow END

IF XPGT(Player1,399999) XPLT(Player1,1000000) Entered([ANYONE]) THEN RESPONSE #100 CreateCreatureEffect("skelwa01","",[-1.-1],S) // Skeleton Warrior CreateCreatureEffect("skelwa01","",[-1.-1],S) // Skeleton Warrior CreateCreatureEffect("shadfi01","",[-1.-1],S) // Shadow Fiend CreateCreatureEffect("shadfi01","",[-1.-1],S) // Shadow Fiend END

IF XPGT(Player1,999999) XPLT(Player1,2000000) Entered([ANYONE]) THEN RESPONSE #100 CreateCreatureEffect("mumgre01","",[-1.-1],S) // Greater Mummy CreateCreatureEffect("icbone01","",[-1.-1],S) // Bone Golem CreateCreatureEffect("skelwa01","",[-1.-1],S) // Skeleton Warrior CreateCreatureEffect("skelwa03","",[-1.-1],S) // Skeleton Warrior END

IF XPGT(Player1,1999999) Entered([ANYONE]) THEN RESPONSE #100 CreateCreatureEffect("lich01","",[-1.-1],S) // Lich CreateCreatureEffect("mumgre01","",[-1.-1],S) // Greater Mummy CreateCreatureEffect("mumgre01","",[-1.-1],S) // Greater Mummy CreateCreatureEffect("skelwa01","",[-1.-1],S) // Skeleton Warrior CreateCreatureEffect("skelwa03","",[-1.-1],S) // Skeleton Warrior END