Talk:Exploits/@comment-4248922-20180329101254

I've included the Super Slayer exploit as hinted at many years ago, since I see from the updates here that more than one bug hunter has realized that the final Slayer check does 1500 damage, instead of instantly killing the player. I have witheld this information for a decade+ because it lingeed after the final patch for Throne of Bhaal, and after transforming on Gamespy I realized disclosing this would ruin all future multiplayer, as many players would be eager to achieve the impressive "Super Slayer God" form that surpasses what Shadowkeeper is capable of.

As a bit of history, the exploit was patched in Baldurdash in three ways: nerfing both Chain Contingency and (especially) Tenser's Transformation, but also changing the 1500 damage autokill to the instant death opcode. Changing the damage to opcode broke scripts and interefered with mods, and so was removed in latter bugfixes. However, without the ability to achieve the max combat stats, an indefinite Slayer form is interesting but not as useful as a high-level fighter or wizard. But dear lord, with full access to the raw spells it was immensly fun to unload unholy hell on the game's unprepared fodder.