Talk:Gnasher/@comment-183.178.120.125-20180603162655

A really decent club weapon for early game in SOA, for prolonged fight against tough enemies. That 2dmg *4 rounds equivalent to 11 - 16 damage per hit. The DoT effect is perfect for interrupting spell casting, e.g. landing 2 hits = enemies takes 2 piercing damage *2 each round for 4 rounds, making spell casting almost impossible. The real problem is after that, there seems to be no other good club (even for ToB) for replacing. Making it hardly a choice to invest 5 proficiency points in club for fighters...

This club also allows to special exploit using the damge of time effect to kill some unkillable npc like the diseased ones from unseeing eye quests. By stacking enough DoT then move the party to inside to the temple, you will find the diseased ones still take damage from DoT, but stop regenerating, and can eventually die to the DoT. But be ware that killing the diseased ones can cause you fail to finish the quest.