Talk:Laerta and Louise/@comment-2A01:E35:2E16:99C0:1DE2:3528:6C37:2D1E-20180916153743/@comment-3234315-20180916155753

Do you use a save editor, EE Keeper for example, and can check/set a variable?

Usually by killing Gervisse the Global Variable "HelpLaerta" is set to 1 – which again is then checked when talking to Laerta to get the reward.

If it's not 1 in your current savegame, make an extra save (as backup), then set the variable to 1 and save with the editor, load it again in the game and try again – should work.