Talk:Ixil's Spike (spear)/@comment-91.101.24.133-20200211203018/@comment-8506165-20200211220926

Don't recall Impaler ever having had a save on its bonus damage... Definitely doesn't in EE, might have done in classic editions.

Dunno that I'd call Ixil's Spike the best two-hander though. Free Action is a slightly double-edged sword because it disables Boots of Speed and prevents you from being hasted (you can unequip it, get hasted and then re-equip, YMMV on whether you consider this cheese though). Even ignoring Carsomyr, Staff of the Ram is higher raw damage if you're not hitting the pin consistently and also has a chance to knockback and stun with no save, Ravager has the 10% no-save instakill, and also has bonus damage upon failed paralysis/poison/death save if the target's not immune to poison damage, Soul Reaver's cumulative THAC0 penalty is actually quite devastating against beefy enemies that depend on attacking, and while you'll almost never use it as a weapon 99% of the time, Staff of the Magi is one of the most ludicrously overpowered items in the game.

It is good though. Shame spears aren't that great otherwise. I think that's the main reason it normally ends up just sitting in my pack, I've rarely got anyone with proficiency points in spears.