Talk:Spiritual Lock/@comment-193.232.24.208-20170724112936

It's seems like an epic combo for Greater Malison + Doom + Shadow Door. I haven't tested it yet, but the following tactics should stun most enemies:

1. PC casts Greater Malison from beyond an enemie's range (-4 penalty)

2. PC casts Doom and the enemy attacks PC (-2 penalty)

3. PC casts Shadow Door or uses any other mean to quickly become invisible

4. PC casts Spiritual Lock and now the enemy must make a save with (!) -8 or even -10 penalty or become stunned for something like 2.5 turns

I was able to succeed in Domination upon a Greater Wyvern (lvl 10, save with spells 5) with a similar tactics, but sadly Domination doesn't work as intended (enemy shouldn't release itself even when something goes against its moral), so now my Cleric/Illusionist is looking forward to lvl 6 spells.